How You Play The Division 2 – Playtime, Weapons, Equipment and Specialization

How You Play The Division 2 – Playtime, Weapons, Equipment and Specialization

In our survey, 3,800 MeinMMO readers voted on how they play The Division 2. The results clearly show where the game still has room for improvement.

This is what we wanted to know from you: Almost two weeks ago, we launched a survey on MeinMMO to find out how you play The Division 2.

The questions included your favorite weapons, your favorites in skills and equipment, as well as the time invested. Now we have taken a closer look at the results.

You voted – Here’s how you play The Division 2

In total, more than 3,800 readers participated in the survey about The Division 2. Some interesting results have emerged.

division-2-agenten-armbrust

The most popular specialization among MeinMMO readers: While the first place is quite clear, the competition is closer than some players might have thought:

  • 38% of participants prefer playing the Survivalist
  • followed by the Demolitionist with 33%
  • and the Sniper with 29%.

While the first place is understandable, the close gap between Sniper and Demolitionist is a bit surprising.

Currently, the Sniper is not particularly popular in the community. Its signature weapon is considered by many fans to be far too weak. Instead, many opt for the exotic Nemesis sniper, which performs significantly better than the individual heavy sniper rifle of this specialization.

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Your favorite weapon class: The results for the weapons are very clear and reflect what large parts of the community prefer on platforms like Reddit – effectiveness.

the-division-2-kapitol
  • Following far behind are light machine guns with 16%
  • and rifles with 13%, which players indicate as their favorite weapon.
  • In 1st place, with 59%, are assault rifles. They are considered by players to be the best all-rounder for almost all distances, opponents, and situations. Many consider them to be the best choice for the primary weapon.

Sniper rifles (7%) and submachine guns (5%) are primarily played by very few of our readers, as they are surpassed in effectiveness by other weapon classes with few exceptions or builds. They are usually used as a supplement to assault rifles or LMGs.

Shotguns and pistols enjoy hardly any popularity. So few votes were cast for these two weapon classes that they lead the survey with 0%. Shotguns are generally considered too weak and practically useless. There are rarely reasons to draw a pistol.

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Attributes readers focus on with their gear: Here too, the results are very clear and show that most players primarily focus on damage with their gear and builds.

  • 1st place goes to Attack Attributes (Red) with 63%
  • 2nd place goes to Defense Attributes (Blue) with 26%
  • The 3rd and last place goes to Support Additional Attributes (Yellow). Only 11% of participants place increased value on them.
division 2 skills

These are your favorite skills: The by far most popular skills among our readers are the Chem Launcher (37%) and the Turret (30%).

Even if the Chem Launcher is currently poorly playable for many on consoles, it is among the most popular and versatile skills in The Division 2 due to its healing and anti-armor capabilities. The Turret is very helpful for controlling large groups of enemies.

The Seeker Mine (12%), the Drone (11%), and the Drone Hive (9%) come far behind the two leaders. The remaining skills like the Shield, Pulse, or Firefly are almost negligible at 1% or 0%.

This is how much time you have invested in The Division 2: Here’s how you voted:

div2 playtime survey

The exciting part is that more than half of the participants have already spent 80 hours or more in The Division 2. So there are many who really play the game intensively, and not just beyond the story.

Clearly, the game is able to engage a lot of fans in the long run.

This is how you prefer to play The Division 2: For many, The Division 2 is much more fun in a group and only there does it unleash its full potential. Consequently, the results for this question also reflect that.

Almost 45% of respondents play with a fixed group in Washington. 30% use matchmaking to find additional teammates. Furthermore, 78% report being members of a clan. Thus, the majority of participants prefer to play in a team.

However, solo players also seem to have their share of fun. At least 25% of our readers prefer to take care of law and order alone in the capital of the USA.

the-division-2-pvp

This shows our readers’ survey on The Division 2

This problem is emerging from the survey: The results of the survey not only show how our readers prefer to play The Division 2. They also clearly highlight the area where the game has the most room for improvement – in balance.

This is how the problem becomes evident: The Division 2 has a lot to offer when it comes to weapons, equipment, and skills with additional customization options – at least theoretically. However, due to the imbalanced balance in the game, even the very broad choices and build options are cut back in reality.

For example, currently, assault rifles are often regarded by many players as the universal Nonplusultra for most tasks that The Division 2 offers, with only few exceptions. While assault rifles dominate, other weapon classes like shotguns completely fall by the wayside or have only situational use.

division-2-agenten

In the choice of equipment, this problem becomes evident as well. Most players focus on maximum damage output, as this orientation allows for almost everything to be resolved in the game better and faster than with defensive builds.

The trend continues with agent skills. As our survey shows, primarily two skills are preferred by players. Three others are still used effectively, but clearly not nearly as often as the dominant Chem Launcher or Turret. Three of the eight skills are also almost neglected. It’s a shame considering the many cool options.

the division flamethrower

What is Massive doing about it? This issue has not gone unnoticed by the developers at Massive. They are currently working on the major Title Update 3, which aims to address many of these issues and is already being tested on the test servers (PTR) of The Division by fans.

Among other things, it is expected that some changes to weapon and gear talents will be made. These are expected to be leveled out fairly. This should increase the options and build variety. There should no longer be one weapon, one talent, or one attribute that players feel obligated to equip.

Did you expect these results? Or is there any surprise for you?

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