Many players have already reached the “endgame” in Fallout 76. They are now looking for rare recipes and constant improvements. To do this, they use a trick that the game allows without any issues.
This is how players farm faster: The technique that players use is called “server hopping”. In this approach, players search for their needed items and switch to another server if the item is not currently available on their server.
This way, they bypass wait times and respawns, allowing them to search for items or level up more quickly.
Server Hopping for More Loot and Experience
How does the trick work? In Fallout 76, players are always online. This also means that they need to connect to game servers when they want to play. The servers are currently only provided by Bethesda.
Which server you end up on when logging in is random. A different server means that the location of your C.A.M.P. may be occupied here, but it also means that enemies you killed on your old server may still be alive here.
To switch to another server, players simply log out right there through the menu after their actions. When they log back in, they will be on a different server and can start over.
Benefits of Server Hopping: Players use the technique for various purposes:
- Deals with merchants
- Random events
- Quick leveling
- Farming materials
- Rare enemies
Some merchants have rare recipes, such as the one for the handmade rifle. Players farm this recipe by repeatedly logging out and back in at the respective merchants to check their offers.
Events work similarly. If an event is not currently available on the server, players log out and back in to see if it is there. Events provide special rewards and sometimes recipes later on.
The process is different for leveling and farming materials and enemies. Here, players defeat a lot of enemies or loot a location, then log in again to repeat the process. This way, they can get more loot and kills in a short time.
In the upcoming patch for Fallout 76 on December 4, the experience gained from higher-level enemies is supposed to be reduced.
Is it allowed? Currently, there is nothing against practicing “server hopping”. The trick has been working for a long time in games like World of Warcraft. Since it is not a bug but intentional to end up on random servers, it is not an exploit either.
Nevertheless, some players discuss on Reddit whether something should be done about it. “Server Hoppers” do have a kind of advantage over “regular” players.
What do you think? Should “server hopping” be stopped, or is it okay?
Do you want to effectively get materials without “server hopping”? This is how you find the sturdy ballistic fibers in Fallout 76.

