Blizzard has released some numbers that clearly show how much endorsements and LFG have helped the game Overwatch. The results are impressive.
A few weeks ago, Blizzard took a new direction with the latest patch for Overwatch. Toxic and disruptive members of the community would not only be punished but positive and friendly players would be rewarded. The endorsement system allows players to commend each other when they have behaved exemplary. Game Director Jeff Kaplan now reveals how this is reflected in some figures.
What have endorsements achieved? In the official forum, Jeff Kaplan explained by what percentage player behavior has improved in individual matches.
According to him, on the American servers there is:
- 26.4% fewer matches with abusive chat in ranked mode
- 28.8% fewer players who behave abusively
Numbers have also been released for the Korean region, which are:
- 16.4% fewer matches with abusive chat in ranked mode
- 21.6% fewer players who behave abusively
It is obvious that the incentive of endorsements leads to more positive behavior among players – just as expected. However, there haven’t been any specific figures on the impact in Europe yet.
Cortyn says: I’m quite surprised by the numbers and would have expected them to be higher. Since the introduction of endorsements, toxic players have become rare in my matches. I hardly encounter them anymore. So it would be interesting to see the figures for Europe in the future. I could imagine that the effect is even greater here.
What is your perception? Has your gaming experience improved since the introduction of endorsements?

