How EA Sports FC 24 Changes Gameplay Compared to FIFA 23: 8 Highlights from the Pitch Notes

How EA Sports FC 24 Changes Gameplay Compared to FIFA 23: 8 Highlights from the Pitch Notes

What new features does EA Sports FC 24 bring to gameplay? We look at the pitch notes of the successor to FIFA 23.

This is EA Sports FC 24: EA FC 24 celebrates its release in September as the follow-up project to FIFA 23. After EA Sports and the world association FIFA no longer cooperate, the football game continues under a new name.

However, many familiar elements return:

Like the other elements, there are updates in gaming aspects. EA Sports presented this in a deep dive into gameplay:

In addition, a major article about gameplay was published by EA, the pitch notes. Numerous aspects of gameplay are highlighted here.

You can find all changes directly at EA (via EA.com), we summarize the most exciting ones here.

8 exciting changes from the pitch notes of EA Sports FC 24

1. PlayStyles: This will be one of the central new features in EA Sports FC 24. There are new styles that define what skills a player brings to the field.

There are various options:

  • The Power Shot gives players very fast and strong shots.
  • The Finesse Shot allows players to curl balls into the corner faster.
  • Trickster can perform more tricks and are more agile.

There are PlayStyles in the areas of finishing, but also in passing, ball control, defense, physicality, and goalkeeping.

2. HyperMotion V with AcceleRATE 2.0: HyperMotion V is the animation technique for EA FC 24 and further develops the well-known system. The animations are now based on data from over 180 professional matches. Additionally, real movements of star players are translated into the game using AI Mimic.

An exciting aspect of the new version is AcceleRATE 2.0. The system was introduced last year and brought different running styles. They made a strong impression in the game, and soon players with the Lengthy running style found a favorite that was only adjusted later.

In EA FC 24, more running styles are added:

  • Controlled Explosive – 50% Explosive, 50% Controlled
  • Mostly Explosive – 70% Explosive, 30% Controlled
  • Controlled Lengthy – 50% Lengthy, 50% Controlled
  • Mostly Lengthy – 70% Lengthy, 30% Controlled

The known styles Explosive, Controlled, and Lengthy remain included. This is how it looks:

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Also, the ball physics and the tackling behavior are adjusted regarding realism.

3. Precision Passes: In the offensive part, new Precision Passes are introduced. These are mostly manual passes that you can shoot into the open space. They are executed with R1 and Triangle / Y.

Players who are supposed to receive such a pass will move to where the ball will be. So you have the opportunity to determine more freely how you want to shape your offensive play without being too influenced by the pass automation. However, this requires practice.

Additionally, new passes come into play, such as the “Header on Demand.” This allows you to influence that the player receiving the pass performs a header instead of going to the ball with his foot. This also gives you more control.

4. Better finishing: There are new shooting mechanics. The Precision Shooting can be set in the menu and is designed to reward you when you shoot particularly accurately. You then receive a target indicator at your player, and the closer you bring your shot to the net, the better the shot will be.

Additionally, new options like the Quick Release Shot come into play, which is activated when you press shoot near the goal. The fastest possible animation is then used to achieve success. For this, you need a shot with under 30% shot power and must be inside the box.

Furthermore, you can now cancel shots and directly go into a new movement, such as skill moves:

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5. New type of sprint: There will be a new type of sprint in gameplay, the “Controlled Sprint.” You activate it by holding R1/RB. It is faster than the normal running movement but slower than the full sprint. This gives you a combination of control and speed.

6. Offensive positional play: This is likely to be exciting for tacticians. On PS5, Xbox Series X/S, and PC, there will be an improved positional system, where players will pay more attention to diagonally strike gaps in the defense. They will try to better move into open spaces and make smarter runs.

This could be interesting in conjunction with the precision passes.

7. Changed defense: The advanced defending gives you new control options while defending. For example, by pressing X/A, you can trigger a shoulder tackle while Circle / B executes the usual stand tackle. New animations should also improve defending.

8. Better goalkeeper: Do you know when your goalkeeper blocks the ball – but unfortunately directly to the opponent? This should also improve, as balls that cannot be caught will be blocked into safe play areas or out of play.

What changes are you most looking forward to? Tell us in the comments.

And if you want to know which players could be the best in EA FC 24, we have a prediction for you here.

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