How Destiny 2 solves the 2 most annoying problems of Armor 2.0 in Season 10

How Destiny 2 solves the 2 most annoying problems of Armor 2.0 in Season 10

Limited slots for seasonal mods and the elemental affinity of armor pieces are among the most annoying aspects of Armor 2.0 for many Guardians. This is where Bungie is improving its armor system for the upcoming Season 10 of Destiny 2.

Many are looking forward to this: After Bungie announced a major redesign of swords for Season 10, additional changes for the next season were announced in the current “This Week at Bungie” blog.

Then, Bungie plans to address the two most annoying aspects of the current Armor 2.0 system and improve them, after processing the corresponding player feedback. Many Guardians have been asking for exactly this since the introduction of the new armor standard.

While Armor 2.0 is considered a step in the right direction, it is still seen as underdeveloped or not fully thought out, primarily due to these two aspects.

Destiny 2 Raid

How exactly will these aspects of Armor 2.0 change?

This is changing with elemental affinity: Since Armor 2.0, armor pieces have been bound to one of the three elements Arc, Solar, or Void.

This determines which mods they can even use. Many are dependent on the respective element. Support mods for shotguns can, for example, only be found on Arc armor pieces. Many Guardians find this an unnecessary and annoying restriction.

Thus, players have repeatedly called for a complete removal of this elemental dependency – or at least the ability to change it. Bungie wants to enable exactly this.

While the affinity itself will not be removed, it will soon be possible to change it on any armor piece to one of the other two elements. When you look at the item in the inventory menu and hover over the energy symbol of the respective armor piece, you can set a different affinity.

This will cost you 1 upgrade module. If the armor piece has already been upgraded to a higher energy level, the costs will increase to 1 upgrade module plus the required upgrade materials needed to reach the respective energy level.

How seasonal mod slots are changing: There has also been a lot of criticism regarding the seasonal mod slots from the community.

destiny 2 vex armor

Armor pieces that thematically belong to a specific season have such a mod slot. However, seasonal mods from other seasons cannot currently be used in these special slots. But if you want to benefit from the new seasonal mods, you have to farm and use the current seasonal armor each season – another unnecessary restriction in the eyes of many players.

Bungie has also announced an improvement here. Soon, the seasonal mod slots will also be able to use mods that were released before, during, and after the season from which the respective seasonal armor piece itself originates.

A seasonal armor piece from the Season of Dawn (S9) will then be able to use mods from Season 8, Season 9, and also from the upcoming Season 10.

When exactly will these changes come? Bungie did not mention an exact date. It was only stated “in the next season”, meaning Season 10.

However, one can assume that these changes will come at the very beginning of the new season in the form of the usual seasonal update. And Season 10 is expected to start on March 10, 2020.

What do you think of these changes? With Season 10, another change is likely to come:

More on the topic
Destiny 2: It looks like the Trials are finally returning with Season 10
von Sven Galitzki
Source(s): Bungie
Deine Meinung? Diskutiere mit uns!
15
I like it!
This is an AI-powered translation. Some inaccuracies might exist.
Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.