A map of Heroes of the Storm has now been disabled. Hanamura just wasn’t entertaining for anyone.
In Heroes of the Storm, there is a variety of maps that is unique in MOBAs. The typical “3 Lane” map without additional objectives does not exist. This leads to every player having their absolute favorite, as well as hated map.
At least that was the case in the past. Since the update to Heroes of the Storm 2.0, all players have the same map that they despise: Hanamura.
After months of complaints on Reddit and the official forums, Blizzard has now decided to pull the emergency brake. The map Hanamura will be disabled with the next patch. They thank the community for all the feedback and want to completely revamp the map before bringing it back into the game.
Why is Hanamura so unpopular?
The reason why Hanamura is so unpopular among players has several reasons. On one hand, it is the only map with no “neutral” map objective. The choice between “Do I defend the enemy payload?” or “Do I push my own payload?” overwhelms many and leads to boring gameplay. Additionally, the mercenary camps give way too much experience, making all bribery talents overpowered.
Lastly – and this is probably the biggest point – the most effective strategy is simply to completely demolish both enemy lanes before dealing with the map mechanics.
Cortyn says: I’ve never really warmed up to Hanamura. But since I usually choose talents that are completed late in the game and have an effect late, I don’t like the particularly short matches on Hanamura anyway. Therefore, I am quite satisfied that Hanamura is disappearing for now. The developers can take their time to revise this map. Just like the mines back then. It can take a year or longer…
What did you think of Hanamura? Do you miss the map already?
Next up, Garrosh is coming to the Nexus – here you can see his abilities.

