Hope for MMORPGs? Wonder company announces its own online games

Hope for MMORPGs? Wonder company announces its own online games

Improbable, the company behind the “wonder technology” SpatialOS, is now looking to develop its own online games. They have brought on board developers with MMORPG experience. This sounds like there is hope for fans of new MMORPGs.

After the major trouble between Unity and Improbable, the developers of the SpatialOS technology, there is finally good news for fans of online games.

What are the developers planning? Improbable has now announced that they will develop their own games using their technology.

Two studios, one in London and one in Edmonton, are set to implement new projects. Apparently, they are looking to establish more studios.

The first game is expected to be an AAA title that utilizes SpatialOS technology. The Edmonton studio will take the lead, and it will be headed by none other than Aaryn Flynn:

  • In Edmonton, 50 employees are already working on the game.
  • The game will be developed using Unreal Engine 4.
  • and will be an online multiplayer game that runs on SpatialOS
  • more information is not available at the moment

The idea is that these own games will also bring advancements in technology, so that partners can be supported even better.

This is the head behind the project: Aaryn Flynn was previously a big name at BioWare and the mind behind Dragon Age, SWTOR, and Mass Effect.

The London studio, on the other hand, is led by John Wasilczyk, the former Executive Producer of Epic Games and EA DICE. It seems they are still in the process of building up.

For both studios, more staff are being hired.

What is SpatialOS actually? SpatialOS is a “wonder technology” that aims to create vast, seamlessly explorable online worlds. There, millions of players are supposed to be able to play online simultaneously without issues.

The start-up Improbable was valued at over 1 billion US dollars after investment rounds as early as 2017.

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This “wonder” aims to be achieved by SpatialOS through a large cloud of many micro-servers. This way, players are supposed to switch between the servers seamlessly without noticing.

Currently, the sandbox MMO Worlds Adrift is known for using SpatialOS. However, a major AAA project with the new technology is still pending.

Thus, it’s possible that the new project from Improbable could become the flagship game for SpatialOS and the next big hope for fans of large MMORPGs or other online worlds.

The stated goal of Improbable is to allow developers to build massive, living online worlds.

Previously, Improbable had only announced collaborations with other companies, such as:

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Source(s): Improbable
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