Heroes of the Storm: The Glitch with One-Hit Tassadar u2026

Heroes of the Storm: The Glitch with One-Hit Tassadar u2026

A small bug in Heroes of the Storm turned Support Tassadar into the biggest carry among all carries.

The Death Laser of Aiur

Bugs are not uncommon in games. But when a character in Heroes of the Storm can suddenly kill any enemy with a single click, it’s usually only funny for one out of ten people. While not all bugs are truly devastating, a current bug is indeed a game breaker: Tassadar can one-hit in certain cases and does not discriminate between minions, mercenaries, or even the enemy Nexus.

https://youtu.be/wCDQqhibzaU?t=2m36s

Whether the bug with Tassadar was intentionally created or just an unfortunate coincidence has not been clarified yet. Since there is a short lag with each attack, it seems to me – as a layman – that this is an internal error. Tassadar’s laser is his auto-attack, which is supposed to tick every 0.5 seconds. It seems that there is a tick much more frequently (maybe every 0.005 seconds), creating the lag, and only when no further tick occurs because the target is dead does the game continue.

Blizzard has addressed this problem and is looking into it, so a hotfix can be expected soon.

Source(s): kotaku.com
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