Heroes of the Storm 2.0 – New reward system is like Christmas

Heroes of the Storm 2.0 – New reward system is like Christmas

Heroes of the Storm is receiving a new reward system with HotS 2.0, heavily inspired by Overwatch. This is a wonderful thing for Jürgen, because what is better than unwrapping presents?

If you remember your childhood, you surely know the great feeling of receiving a gift package on your birthday or at Christmas, and unwrapping it with excitement. If there was something useful inside, the joy was even greater!

The same feelings arise for me when I open loot boxes in games like ESO, SWTOR, or Overwatch. Whether it’s junk or legendary loot, just the act of unwrapping is a blast.

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Heroes of the Storm – Loot 2.0 – The perfect loot drug!

From today on, alongside the mentioned games, Heroes of the Storm joins the list of games that revive joyful childhood memories.

Because today, on April 25th, the long-awaited new loot system in HotS finally launches, which is intended to function similarly to Overwatch. This means: You will receive a loot box with four goodies at each level.

Heroes of the Storm 24

And just like in Overwatch, opening the box is a feast for the senses. The box shakes, bursts, unloads its contents, and you can already see that you might have a cool purple or orange item. And then the anticipation grows even more as the contents slowly reveal themselves. The perfect reward moment!

HotS 2.0 – Loot, as I want it!

Skins, spray paints, emojis, mounts, and announcer voices are no longer just available through real money and gold grind – you can earn them. And it’s not even that hard, as calculations on the test server indicate that legendary loot pieces are possible every 8 to 10 boxes.

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What is duplicated will be counted as exchange currency, allowing me to specifically choose my favorite Zarya skin or a special mount. This way, I can much more easily get the items I want and won’t have to pay a cent if I diligently play HotS.

HotS – Loot 2.0 – “Scream with joy or send it back!”

The only thing that spoils my fun in Overwatch and similar games are repeated misses or items for classes/heroes that I never or very rarely play. This can be really annoying over time, especially if you’ve spent real money.

In HotS, however, this should happen only rarely, as for very little gold (250, 500, and 750) you can re-roll the contents of a box up to three times.

Heroes of the Storm Oni_Genji_2

This speeds up the chances of getting really valuable items and ensures that you don’t constantly pull misses. And it’s an excellent money sink, that prevents players from accumulating vast amounts of game currency!


I’m really looking forward to tonight, when the update hopefully goes online without bugs and I can dive into tons of boxes. It’ll be like Christmas, birthday, Easter, and Saint Patrick’s Day all rolled into one!

Heroes of the Storm 03

But enough of my childish joy over virtual treasure chests. What do you think about the new loot system in HotS? Are you looking forward to it as well or do you find the new system less appealing because it relies too much on chance? Let me know in the comments!

Also interesting: Heroes of the Storm 2.0 – Was that all?

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