GRIME
GRIME follows the path of Salt and Sanctuary and represents a Souls-like in Metroidvania style. You play as a stone creature that must survive in a broken world. There are no healing potions; instead, you absorb your enemies with your head, as it is a black hole.
The exciting part of GRIME is the evolution of the protagonist, as they can mutate and change their appearance to become more viable. Like in Hollow Knight, you play in 2D perspective.
The battles are dynamic, and through the absorption of your enemies, the game flow feels smooth. There are plenty of weapons, and as they are alive, they possess unique functionalities to dismember your enemies in various ways.
In addition to combat, there is also plenty to explore, including various NPCs, civilizations, and biomes that further emphasize the surreal setting.