Helldivers 2: Patch Notes for Update 01.000.302 – New Fix for the Two Most Annoying Bugs

Helldivers 2: Patch Notes for Update 01.000.302 – New Fix for the Two Most Annoying Bugs

A new update for Helldivers 2 can be downloaded on PC and PS5 and fixes two of the most annoying bugs in the game. You can find everything about the patch notes for update 01.000.302 here.

What were the most annoying bugs? For several days and weeks, the Helldivers have been struggling with two bugs that make fighting for democracy more difficult:

Both bugs caused frustrating situations in the game. Players who used the napalm strike or flamethrower dealt no fire damage; it only benefited the host of a mission. For all other Helldivers, the “damage over time” effect did not work as intended.

The bug with the shield generator also resulted in dead Helldivers, as your plasma punisher projectiles would explode in the shield and kill you. A faulty combination, but with patch 01.000.302, both bugs have been fixed. We will show you all the patch notes in a summary.

The new war bond “Polar Patriots” starts this week. Here are the items you can expect:

Patch notes for update 01.000.302 for Steam and PS5

What has changed? In addition to the two bug fixes (via discord.com), a weapon has also been adjusted and game crashes have been resolved. Here are the patch notes in English:

Overview

  • Some weapon and enemy balancing
  • Crash fixes
  • Social menu issues
  • DoT damage fix
  • Misaligned scopes fix
  • General fixes and improvements

Balancing

  • R-9 Eruptor
    • Increased explosion damage by 40 and removed shrapnel from the explosion
    • This is to avoid cases in which players would randomly one-shot themselves or their teammates in a huge radius around the explosion
  • Enemies
    • Increased Shrieker sight and hearing range slightly.
    • Increased Gunship hearing range slightly.

Fixes

  • Gameplay
    • We have fixed issues with the way damage-over-time effects were applied. This should fix issues where only the network session owner could apply them, and other cases where they would be applied inconsistently.
    • Firing the Punisher Plasma while wearing a shield backpack no longer damages the Helldiver
    • Fixed issues with some weapon scopes not being aligned in first-person view.
    • The sound when stimming no longer plays while being interrupted
    • Major orders with the “Kill task” now track score correctly. Previously it counted the entire squad’s kills once for each player, meaning it would multiply the score by the number of people on the mission; this is now amended.
    • Helldivers can no longer land on tall rocks in the “Horde Defend Missions”
    • Helldivers can no longer land on top of bug pillars in Deactivate Terminid Control System missions
    • Fix for the reinforce stratagem not being present if a Helldiver leaves the session before readying up and then hot joining the active session
  • Crashes
    • Fixed a crash that could occur when all players were dead on the “Deactivate Terminid Control System” mission
    • Fixed a crash that could occur on game shutdown
    • Fixed a crash that could occur when leaving the mission and rejoining
    • Fixed a crash that could occur at the end of cutscenes
    • Fixed a crash that could occur when diving into missions
    • Fixed a tutorial crash that could occur on PC when ALT+Tabbing
    • Fixed a rare crash that could occur when using beam weapons
    • Fixed a rare crash that could occur for players on startup when using VPN
    • Fixed a soft lock that could occur if the player would open the text chat while having the stratagem menu open
    • Other general crash fixes
  • Social Menu Fixes
    • PC players adding friends through friend codes can no longer show up as “Unknown”
    • Fixed overlapping footers inside menus
    • Steam friends should now be visible in the social menu, even though friends list is not set to public in Steam privacy settings
    • Recent players list will now include hot-joining players
    • Players are now able to unblock players that were not in their friends list beforehand
    • Fixed issue with empty friend names in social menu
    • Lobby privacy mode text updates immediately when changed
    • Player names longer than 26 characters should now update properly in the social menu
    • Fixed issue where non-host players could kick others indiscriminately including the host
  • Others
    • Total purchased counter on the right side of the Robotics Workshop section no longer displays 7 / 8 despite all stratagems being purchased
    • Resolved some edge cases related to Steam AppId related errors on login

These were all the changes you can expect in patch 01.000.302. What do you think of the fixes? Are you excited to try out the fiery weapons, gear, and grenades or are you sticking with your current loadout? We have compiled the best loadout for you in case you are still looking for one: Helldivers 2: Best Loadout – The strongest setup to survive even as a solo player

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