Hearthstone: The Most Terrible Card from Un’Goro – The Wicked Hatchling

Hearthstone: The Most Terrible Card from Un’Goro – The Wicked Hatchling

A small beast causes fear and terror in Hearthstone . It mutates and mutates and mutates … Is the “Malevolent Beast” the strongest new card from Un’Goro? At least our author Cortyn believes it is the worst.

Last week, the new expansion “Journey to Un’Goro” for Hearthstone was released, finally providing fresh cards for the starving player base. And while all players slowly agree that the rogue quest is “the new cancer”, completely different rules apply in the arena.

The Malevolent Beast terrorizes the arena of Hearthstone

As always, at the start of a new expansion, I squandered all my saved gold in the arena and experienced everything from 0:3 defeats to a 12:1 winning streak, pretty much everything the chaos of a new expansion has to offer.

hs_ung_neu_rar_5

There is one card I want to talk about in particular: Malevolent Beast. For 3 mana and with stats of 3/3, this wild creature is generally nothing special, even a bit below the average just based on “body”. Its true power only unfolds when it stays on the board for at least one turn and gets to attack the opposing hero.

This card is the epitome of a rolling snowball that quickly becomes an unstoppable avalanche. When the Malevolent Beast successfully attacks the opposing hero, it mutates – every time.

21 damage in just 2 turns

I had a few pretty crazy combinations during this:

  • Round 2 (with coin): Malevolent Beast played.
  • Round 3: Attack → Windfury – Second attack → +3 attack
  • Round 4: Attack → +3 attack  – Second attack → Un-targetable.

It didn’t even make it to round 5 because the opponent had already left the game. The beast thus dealt a hefty 21 damage in 2 turns where it could act.

Hearthstone Mutation Artwork

Since then, the Mutated Beast has been my “MVP” in the arena and is ruthlessly included in every deck. Since it is only “rare”, you get to see the little beast quite often. If you can somehow manage to let the beast survive for a turn, the madness begins.

I seriously assume that Blizzard will adjust this card as part of balancing changes. Honestly, 4 mana costs seem much more appropriate to me when comparing it to other similar mutation minions.

What were your first experiences with “Journey to Un’Goro”? Have you discovered any particularly exciting combinations or a particularly great minion – or the exact opposite?


You can find all cards from the new Hearthstone expansion “Journey to Un’Goro” in this post.

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