Starting Friday, it is finally time in HearthStone: The new adventure “Blackrock Mountain” or in English “Blackrock” can finally be played. Well, at least the first wing. The new Legendary cards are slowly being circulated. But how good are the five new cards? I want to briefly introduce them to you and share my opinion.
Imperator Thaurissan
The Emperor is rather weak with 5/5 and a cost of 6 mana. His card effect reduces the cost of all your hand cards by 1. The effect is guaranteed to trigger at least once, as it always occurs at the end of your own turn. Miracle Rogues will likely be pleased with this card. But the good dwarf could also find use in other decks – because if a Mage can suddenly cast their Fireball for only 6, 5 or even 4 mana, all opponents must rethink their strategy.
Rend Schwarzfaust
Stats of 8/4 for 7 mana are disproportionate. His Battlecry allows you to destroy another legendary minion if you have a Dragon in hand. From my perspective, there are too many variables that need to be met. First, one must have a Dragon, and then there must be a legendary minion on the board that you want to destroy. Of course, there are some special situations in which it can be useful, like killing your own Sylvanas to trigger her Deathrattle. Nevertheless, the card is too specialized and I think it is far too expensive.
Chromaggus
Chromaggus is also rather overpriced at 6/8 for 8 mana. However, he is considered a Dragon, which allows several synergies with the other new Blackrock cards. Once he is on the board, the owner effectively draws every card twice. In a good deck, this can be extremely useful to have, for example, 4 Fireballs or similar. However, in bad decks, this can quickly lead to having a hand full of cards and having to “burn” many while drawing. However, it is one of the few ways to bypass the “2x the same card per deck” regulation. I can already envision the Cenarius army…
Majordomus Exekutus
9/7 for 9 mana is also rarely recommendable. His Deathrattle replaces your hero with Ragnaros, who has only 8 health points but possesses the hero power “Die, Insect!” that deals 8 damage to a random enemy.
The low HP number makes the Deathrattle effect purely a game of chance, and I have little hope for a deck based on this card. The only thing I can imagine would be trying to get Majordomus under the control of the opponent (for example, through a Sylvanas), dropping the enemy directly to 8 HP. However, I wouldn’t willingly play this card. But let’s wait and see what all the Hearthstone pros say about it.
Nefarian
Nefarian, with 8/8 for 9 mana, is already quite similar to his colleagues Alexstrasza and Nozdormu. If you calculate this strength along with the fact that you draw two additional cards, the black dragon already makes a pretty good impression. Of course, there is a very large element of chance, which almost resembles the “Unstable Portal” of the Mage – but it expands Hearthstone with many new possibilities. When a Mage suddenly plays a “Skirmish” or a Paladin ends the match with a “Fireblast,” those are cool stories, and that’s exactly what Blizzard wants to enable. This card probably has little validity in ranked play but will likely be found in every casual deck. In my deck for sure.
What do you think of the new legendaries? What deck ideas do you have, and how would you like to use the new cards? If you want to get an overview again, you can view all new Blackrock cards here.




