Hearthstone: Sind das die Fähigkeiten der Naxx-Bosse?

Hearthstone: Sind das die Fähigkeiten der Naxx-Bosse?

While Hearthstone fans eagerly await to finally be let into Naxxramas or for Blizzard to reveal details, most facts may already be known. The key to everything are the supposedly leaked images from the expansion, which are analyzed like the Zapruder film or images from the moon landing.

Mister Bigglesworth already out of the bag?

There is still silence from Blizzard about the exact circumstances of the first Hearthstone expansion Naxxramas. However, it is becoming increasingly clear that Mister Bigglesworth has probably been out of the bag for some time and that the alleged “leaks” are real.

Originally, the images appeared along with a longer description on a website as “high-quality fan idea for an expansion.” But shortly after the images were online, Blizzard apparently asked the site to take them down. Even for fleeting viewers, it quickly became clear: “Whoa, that doesn’t look like fan art.”

When the bonus card back for the current season was presented in early July, players already knew it: they had seen it in the alleged “fan art pics.”

The background of the alleged “leak”

Therefore, it is strongly suggested that Blizzard’s expansion “Naxxramas” is already largely known. In addition to the pics that by now everyone has surely seen, some information was also posted at that time, which we covered in our preview of Naxx. It will be against the 15 bosses from Naxxramas in a “normal” mode and later also in a “heroic” mode. The Hearthstone bosses reflect the characteristics of their World of Warcraft raid boss counterparts.

More details have now surfaced, as the text to the “leaked” images can be read again (everything from here on is currently unofficial and speculative). If the information is correct, the first 10 bosses in Naxxramas could look something like this:

From Anub’Rekhan to Patchwork – do Naxx bosses look like this?

  • Anub’Rekhan’s hero power will be to summon a 3/1 Nerubian. In the heroic version, this will become a 4/4.
  • The Grand Widow Faerlina will play minions that increase her attack power. Her hero power deals 1 damage to the player for each card they hold. In Heroic mode, Faerlina’s minions will increase her attack power by 3, and her hero power will only cost 1 mana.
  • Hearthstone Boss Maexxna
    Maexxna
    can bounce minions back to the player’s hand for 3 mana. In the HC version, she can return 2 cards without spending any mana. As a reward for her death, players get “Maexxna” – a 2/8 creature for 5 mana that kills all minions that take damage from her.
  • Noth has cards that kill all non-skeletons. As a passive hero power, he summons a 1/1 skeleton whenever a minion dies. In the HC version, that’s 5/5 skeletons.
  • Heigan plays a card that gives the player and him 2 mana and 2 cards. As a hero ability, he deals 2 damage to the leftmost card of the player. In the HC version, only he draws cards and gets mana, and the damage to the creature increases from 2 to 3.
  • Loatheb starts the game with 75 HP. He has cheap and strong cards, but they leave 0/1 spores with a deathrattle that greatly enhance the player’s minions (+8 attack). As a reward for the plague spreader, the player supposedly gets Loatheb. The card increases the costs of minions with battle cry by 5 mana.
  • Instructor Razavious starts the game with two 0/7 students that have the ability taunt. The player starts the fight against him with a card to take control of one of the Elves. However, you should wait until Razavious buffs his students. Razavious himself has strong damage cards that should ideally go into a controlled and taunting student. If they hit the player, they deal double damage. In HC, he hits even harder.
  • Gothik the Harvester plays minions that land in the player’s hand after their death and deal damage at the start of each turn. As a hero ability, he can draw a card for 2 mana. In HC, his cards become stronger.
  • Hearthstone Baron Rivendare
    The four horsemen are represented by Baron Rivendare, who starts with 3 1/7 skeleton riders as minions. He himself has only 7 life but remains immune as long as the skeleton riders are in play. He plays cards that become stronger when the riders die. In HC, the riders have 2/8, and Rivendare starts with 20 life points. His cards also become stronger. Those who survive the military quarter receive Rivendare, a 1/7 card for 4 mana. When it’s in play, deathrattle is triggered twice …
  • Patchwork is the only boss that always attacks first. He draws no cards and has a meat hook as a weapon with 5/8. If he is destroyed, he simply regenerates (the hook, not Patchwork). In HC mode, he supposedly has Windfury, so he hits twice.

[intense_testimonies][intense_testimony][intense_testimony_text]The abilities of these bosses very closely mirror the abilities of former raid bosses. If someone came up with this in their quiet chamber, Blizzard should hire them, as they really have a knack for it. Seriously: It seems that the cat for the expansion has been out of the bag for some time. How the bosses look after Patchwork is currently still unknown. Many players are currently pondering about him and his enormous damage output.[/intense_testimony_text][intense_testimony_author image=”https://images.mein-mmo.de/magazin/medien/2014/01/Logo-022.png”][/intense_testimony_author][/intense_testimony][/intense_testimonies]

Source(s): docs.google.com: Naxxramas Rewards Spreadsheet, www.reddit.com
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