A Hearthstone round ends so quickly that the commentator can only remain silent. One is basically commenting on a ‘coin toss’.
That in Hearthstone there is also a certain amount of luck involved in the eSports sector is an old story. After all, the game is a card game and is therefore subject to chance to a certain extent. However, how quickly a match during a tournament ended, leaves even the commentators dumbfounded. For already in turn 3, a match found its end.
What happened? At the Hearthstone Grandmasters in the Americas region, there was a particularly short and brutal match. The two players Eddie and Nalguidan faced each other. While Nalguidan tried to score with his priest deck, Eddie resorted to a ‘Token Druid’.
A match that lasted only a few minutes, as already in turn 3, Eddie was able to deal enough damage to knock Nalguidan’s priest out of the tournament.
Why was it so fast? Token Druids can get ‘out of control’ very quickly if they have enough time to bring many minions onto the battlefield without being stopped. The Druid summons only small minions, which he then multiplies with spells and also strengthens. Eddie had basically the perfect hand, so that already in turn 3 he had 26 damage on the board. Combined with the damage dealt in the previous turns, this is enough for a victory.
Commentators are at a loss: While both players do not look particularly happy about the outcome of the game, the true despair is seen just seconds later on the commentators.
The man on the left can only hold his head and looks as if, according to the opinion of some people in the Hearthstone subreddit, he is ‘re-evaluating all his life choices.’ The despair over the quick outcome of the game and what it actually means for Hearthstone as a professional eSport is clearly visible on him.
The commentator on the right can hardly suppress his laughter, but he continues to try to accompany the events somehow. However, it becomes clear how critically he views that matches end so quickly and so hopelessly even in the professional sector.
All you have to do to defeat [the Druid] is to win in turn 2.
Much criticism from the players: The match also receives much criticism in the community, as it exemplifies problems that Hearthstone currently has. Many players believe that if even in the professional sector matches already end in turn 3 and the best players in the world cannot find a way to stop it, then something is fundamentally wrong with the existing cards.
Others pity the commentators and note: ‘That is the moment when both realize that they are basically commenting on a coin toss and that this is their job.’
What do you think about it?