Rank 3: Museum Curator

The value of this card is hard to describe in words. Although it is not optimal as a 2 mana 1/2, the complete effect must be judged. Not only does the Museum Curator allow the player to draw a card, but they often get particularly annoying minions like the Shredder or Harvest Golem.
Each “Discover” effect also expands your card pool – which comes into play significantly in particularly long battles. This card is also not to be underestimated in the Arena, as reacting to opponents and obtaining a targeted card is just as valuable as in the ranked game mode.
Rank 2: Reno Jackson

Since the introduction of Reno Jackson, Hunters have been hanging themselves in droves, and Secret Paladins use Divine Shield + Dust to slowly sink back to rank 20.
I particularly like this card because it encourages players to try out new decks with a greater card variety.
Reno becomes even more valuable when you can return him to your hand with the help of a Panda – I can easily imagine the angry faces on the other side.
Rank 1: Raven Idol

Druids have already been masters at providing appropriate responses and countermeasures. The Raven Idol expands this playstyle and is too good for 1 mana not to pick. I am sure that in a month, every Druid deck will include this card. Similar to the Curator, it is very versatile. It is a card draw for 1 mana that also allows you to choose exactly what you want to draw – a sensible selection of spells and minions is almost always guaranteed.
For me, this is THE card of the expansion and an absolute necessity in the ranked mode, but also in the Arena. Because nothing is better than assembling your deck during the match – a better reaction is hardly possible.
That’s it from me so far. Which cards did you like and should have made this list? Which cards do you have a different opinion about? Let me know!
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