Hearthstone: Die 7 besten Karten der Forscherliga!

Hearthstone: Die 7 besten Karten der Forscherliga!

Cortyn presents the 7 best cards of the Explorer League from Hearthstone, which will likely be found in many decks for the long term.

The League of Extraordinary Cards

The adventure “The Explorer League” from Hearthstone has reached its conclusion, and since last Thursday, the 4th wing “Hall of Explorers” has been accessible to all players. But which cards are actually useful and which are just for fun decks? Here I present my top 7 of the new cards. You are welcome to have a different opinion and express it in the comments.

Rank 7: Entombed

hs-exp-pri-14-entomb

The Priest card Entombed is essentially a weaker version of Mind Control, as it takes the opponent’s minion and adds it to your deck.

The lower mana cost of 6 allows you to steal an early Dr. Boom while also expanding your own deck with a card – an advantage that often comes into play in long battles.

Every Paladin will quietly weep when you take their Tirion away and it wanders into your deck.

Rank 6: Rafaam’s Curse

hs-exp-war-23-curseofrafaam

Rafaam’s Curse is the first card to transfer the principle of DOTs from Warlocks in World of Warcraft into the card game. For 2 mana, it is played and deals at least the same amount of damage to the opponent on their next turn.

That might not sound particularly strong at first, but it is an absolute nightmare for Ice Block mages! This is because the curse deals damage on the opponent’s turn – and secrets are not triggered then.

Just to defeat Frost mages, this curse can already be worth it.

Rank 5: Arch-Thief Rafaam

hs-exp-neu-28-archthiefrafaam

Rafaam is an incredibly good card, as the three artifacts drawn from it (+10/+10 to a minion, 10 random damage to enemies, full board with 3/3 Zombies) are all worth their 10 mana.

However, in my view, this is a typical “Win More” card that you play when you already have the upper hand.

This card is not really suitable for turning the game around – but it is still powerful enough to occasionally tip the scales.

Rank 4: Keeper of Uldaman

hs-exp-pal-11-keeperofuldaman

The Keeper of Uldaman will find a place in almost every Paladin deck. Its versatility makes it an incredibly useful card. It can not only weaken big enemies, like molten giants to a cute 3/3, but also significantly upgrade your own minions (like the Silver Hand recruits). The only downside is when it is the only option and the opponent already has a weak minion on the field. However, this scenario is so rare that it is unlikely to occur.

In the Arena, this card is an absolute must-have. I was able to play a deck with 6 Keepers of Uldaman in recent days – it was my first 12-run in the Arena.

On the next page, you will see ranks 3-1 of the best cards from “The Explorer League”.

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