Battle Pass, Achievements and new Quest System. Hearthstone brings a lot of new features and they look really good so far.
A few days ago, Hearthstone revealed the next expansion “Madness at the Darkmoon Faire”. It not only brings new cards and a new game mode, but also a major overhaul of the progression system. Hearthstone is introducing its own version of the “Battle Pass” and also introduces new quests, a comprehensive profile page, and a lot of achievements that players can complete.
This is the Reward Path: The “Reward Path” is basically Hearthstone’s version of a Battle Pass. With the launch of each new expansion, there is a Reward Path with 50 levels. Each level reached grants well-known rewards. These can be card packs but also nice amounts of gold, individual cards, or some new hero skins.
You earn progress on the Reward Path through experience points, which you primarily gain by playing the game itself and completing quests. Players were initially concerned that Hearthstone would become more pay-to-win.
If desired, you can also pay for a Tavern Pass. How much it costs and whether it can also be purchased with gold is not yet known. The pass grants access to rewards that are unlocked in addition to the free rewards on the Reward Path. Additionally, the pass grants a 10% bonus on the experience points earned.
How Quests change: Going forward, you will have not just three daily missions in Hearthstone, but also three weekly ones.
As usual, you will receive a new daily quest each day, unless you are already at the maximum of 3 quests. If you don’t like a particular quest, you can exchange one daily quest per day for a new one.
The weekly quests are more difficult and take a bit more time. You receive them each Monday night and can exchange them for a new quest if you don’t like the task at all, just like daily quests.
Quests—whether daily or weekly—no longer grant direct gold upon completion. Instead, you receive experience points that advance you on the Reward Path. Ultimately, this also leads to gold and packs.
By the way: The major event quests will no longer block any of your normal quest slots. So you don’t have to worry about event quests “overwriting” a normal daily quest. This will not happen anymore in the future.
This is how the Achievement System will look: Hearthstone will receive an extensive achievement system with several categories that will be regularly expanded. It will save pretty much everything you do in the game. Some achievements are more general, while others are quite specific. The developers have given a few examples:
- Play against another player with Hakkar’s card back.
- Reach 1st place on the battlefield with Ragnaros.
- Collect all Demon Hunter cards from Scholomance Academy.
- Summon 1,000 Murlocs.
- Win a game without summoning more than 1 servant.
The achievements sometimes require very specific decks or play styles. However, they are not a must.
So far, there don’t seem to be any rewards for achievements, aside from a point value that indicates how many achievements you have already completed. However, there will be a skin for the coin for collecting 135 cards from an expansion – but that could still change.
When is all this coming? The new features with progression, achievements, and the new quest system will go live on November 12. Then the new game mode


