In Hearthstone , the upcoming nerfs have been introduced. And they are far-reaching and affect more classes than expected.
The ranked mode of Hearthstone is currently more of a pain than real fun. About 50% of all matches are dominated by druids, who are hard to counter unless you have a complete counter deck with a perfect starting hand. Blizzard has also recognized this and introduced several nerfs that are set to go live with the upcoming patch 9.1. However, it does not only affect druids, but also warriors, shamans, and murlocs.
Inspire from Druid now grants only 1 additional mana for this turn instead of 2 mana. Thus, Inspire is effectively just a coin.
Plaguebringer from druids increases mana costs from 5 to 6 – previously, the spell cost 5. As a result, druids will be able to act a bit slower. Together with the change to Inspire, playing Plaguebringer will become more significant.
The Fiery War Axe of the warrior is increased from 2 mana costs to 3 mana costs. This means it can no longer be played as early and is similar to an Eaglehorn Bow – just without additional card text.
Shamans have to deal with a nerf to Hex. The mana costs rise from 3 to 4. This makes the spell resemble the Mage’s Polymorph much more. The developers want to limit shamans a bit in their options to remove minions with a “Silence” effect from the game (which Hex effectively does). They will also consider this in later expansions.
A final nerf affects all Murloc fans. The effect of the Murloc Leader is changing. In the future, the Murloc Leader will grant all other friendly murlocs only +2 attack instead of +2/+1. This is intended to make murlocs less unstoppable and allow them to be removed more easily – for example, with a Wild Pyromancer and Equality. Previously, all murlocs except the leader would have survived.
There is still no fixed date for the update.
Have you already defeated the Lich King? We reveal how to do that in this little guide!




