Hearthstone: What to Expect in the Military Wing: Razuvious, Gothic and the Four Horsemen

Hearthstone: What to Expect in the Military Wing: Razuvious, Gothic and the Four Horsemen

This week, a new wing in Naxxramas will open in Blizzard’s free online card game Hearthstone. This time, the military wing awaits brave adventurers.

Familiar faces await Hearthstone players in the military wing. Instructor Razuvious, Gothik the Harvester, and the Four Horsemen are the opponents. From a leak, some of their abilities were known weeks before the official release of Naxxramas. Dataminers at hearthpwn uncovered further cards. We were correct in our assumptions about the last two wings. However, the abilities of the bosses are not officially known.

Razuvious, Gothik the Harvester, and the Four Horsemen – What do they have?

Hearthstone Boss Instructor Razuvious

Instructor Razuvious – Like in the original World of Warcraft raid, Razuvious is a trick boss. He has a weapon card, a massive runeblade (5/2), that deals double damage to the player and costs only 3 mana. In heroic mode, the blade even has (10/2) for the same price. If Razuvious gets an open field on the player in normal mode, 10 damage will come down (in heroic mode even 20) and the matter is quickly settled.

Razuvious enters the battle with two 0/7 minions, his students. The player will be able to take control of them using a mind control crystal. Apparently, he also has some buff cards with which he can strengthen his students. The fight will likely revolve around having enough taunt minions up so that Razuvious finds a more rewarding target than the player, preferably the controlled students. As a hero power, Razuvious deals 3 damage for 2 mana, in HC 4 damage for 1 mana.

Hearthstone Boss Gothik the Harvester Gold

Gothik the Harvester – Gothik the Harvester has 3 special minion cards: For 1 mana he summons a 2/2 minion, for 3 a 3/4, for 6 mana a 5/6 minion. These minions leave behind a 0-attack minion with a health value of 2, 4, or 6 after they die. These ghostly minions deal 1 damage to the player at the start of each round.

So, he should find a way to give them some taunt, boost their attack points, or regularly clear the board. As a hero power, Gothik can draw a card for 2 mana. In HC mode, he gets a card and a mana crystal for 1 mana. In HC, his minion cards also become stronger.

Hearthstone Boss Baron Rivendare

The Four Horsemen – The Four Horsemen are represented by Baron Rivendare. He starts the game with three minions, the other horsemen, who have 1/7 and have the ability to make their hero immune. Rivendare himself has only 7 HP, then 14 in HC. He has weapons and cards that become more powerful when one or all of the horsemen have died. Additionally, he plays a “buff” that gives all minions and weapons +1/+1. In HC, the horsemen start with 2/7 and the other cards are expected to be stronger.

With the Four Horsemen, it will likely be about evenly reducing the health of the horsemen so that they can be taken out with one blow and burst the Baron himself within a few rounds before he gets any stupid ideas.

As a hero power, Rivendare can draw 2 cards for 5 mana.

The three Hearthstone bosses from the military wing once again represent their counterparts in Naxxramas. The last wing opened – with much fanfare – on Tuesday night at 23:59. So far, no official time has been announced for the release of the military wing. Blizzard has been struggling with transaction issues since last week.

Source(s): hearthstone.gamepedia.com
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