Hearthstone: C’thun returns with a “Win instantly” mechanic

Hearthstone: C’thun returns with a “Win instantly” mechanic

The ancient god C’thun returns to Hearthstone. This time as Mecha’thun and even more powerful than his living version ever was.

With Dr. Boom’s secret lab, Hearthstone also brings back some old cards that have disappeared over the expansions. The most spectacular card so far is likely the return of C’thun, who celebrates his return as “Mecha’thun”. He is so powerful that he can decide the game instantly – if the conditions are met.

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We show you the highlights of the new card reveals from the last few days.

The Augmented Elekk is a beast minion for 3 mana with stats of 3/4. Its additional effect ensures that players always shuffle in an extra copy of a card when they shuffle cards into one of the decks.

Thunderhead is a new elemental minion for shamans. With a cost of 4 mana and stats of 3/5, he is quite durable and has a great effect: Whenever the shaman plays a card with overload, he summons 2 minions with 1/1 and Rush.

Also for shamans is the Storm Chaser. For 4 mana, there’s a 3/4 elemental that allows the shaman to draw a spell from his deck that costs 5 mana or more as a Battlecry. Perfect for having a big board clear ready for the next turn.

Mecha’thun in Hearthstone – New Legendary Minion

The not-so-secret highlight of today’s reveals is the neutral minion Mecha’thun. For 10 mana, he has 10/10 stats and a very specific deathrattle effect: If you have no cards in your deck, hand, or on the battlefield, destroy the opponent’s hero. You really put everything on “the last card” and hope that either it gets destroyed or the 10 damage is enough to win the game before you die from “fatigue” damage.

Druids receive the minion Dreampetal Florist for 7 mana, which only has weak stats of 4/4. However, its effect makes it extremely powerful, as it reduces the cost of a random minion in hand by a whopping 7 mana at the end of the turn!

In line with this is the druid spell Juicy Psychmelon. For 4 mana, the druid draws 4 cards from his deck, specifically one minion that costs 7, 8, 9, and 10 mana (if available).

The legendary spell for warlocks has also been revealed – and it only costs 1 mana! The Soularium allows the warlock to draw 3 cards. At the end of the turn, these cards are then discarded. This can either quickly bring a lot onto the board or trigger special effects that come into play when cards are discarded.

Paladins receive one of the most powerful control spells in the game. For 5 mana, the Shrink Ray sets the attack and health of all minions on the battlefield to 1. This is likely to take the wind out of the sails of even the most dangerous minions.

The legendary minion for priests is also presented here: Zerek, Master Cloner costs 6 mana and has stats of 5/5 and an interesting deathrattle: If the priest has cast a spell on this minion, it is summoned again.

What do you think of these new cards and specifically about Mecha’thun? Cool or way too specific to ever be useful?

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Source(s): hearthpwn.com
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