A bug led to players receiving fewer legendary cards from Hearthstone . The uproar in the forums is significant.
Update: The article was originally published on July 24. It is now known how Blizzard intends to compensate players – this was announced in the Blizzard forum. Those affected by the bug will receive 2,000 Arcane Dust. Those lucky enough should have already received an email from Blizzard.
One wishes they had suffered from the bug themselves.
Blizzard states: The reimbursements may not yet be fully completed. Keep an eye on your emails and check your spam filter if you believe you have been affected by the issues.
Original announcement:
The drop rate of legendary cards has certainly caused frustration in Hearthstone time and again. Statistically, there is a legendary card in every 20th pack, but ultimately the result is still dependent on luck – at least to some extent. There is a “Pity Timer,” a built-in safeguard against too much bad luck. It ensures that with an increasing number of card packs, you have a higher chance of getting better cards. Sooner or later, everyone receives a legendary card after opening the 40th pack – so far.
With the last patch 8.4 from Hearthstone, many things should change for the better. A new formula has been implemented there. This ensures that the same card cannot appear more than 2 times in a card pack. Additionally, a legendary card is now always included in the first 10 packs of a new expansion.
Bug resets the “Pity Timer” in Hearthstone
However, there was an error in this process. The “Pity Timer” was reset for players. In the worst case, this means: Anyone who opened 39 packs without getting a Legendary would have received one in their next pack (the 40th). After the “reset,” the next is guaranteed only with the 40th pack again – resulting in a worst-case scenario of 78 packs without a Legendary!
Blizzard is aware of this error and has apologized for it in the official forum. The bug has been identified and should be “fixed sometime this week.”
They want to follow up with all “affected players” and discuss a solution or compensation with them.
Mein-MMO thinks: Since many players received free packs during the time of the bug (through tournaments, summer solstice festival, etc.), it is likely that this will lead to a “general compensation for all” – at least that’s our theory. It will be difficult for Blizzard to handle each case individually or to draw a line distinguishing which accounts are affected and which are not. As soon as Blizzard publishes a concrete plan, we will inform you about it.
Did you notice anything about this error? Or would it have simply passed you by because you frequently receive a Legendary more often than every 40 packs?

