A particular Hearthstone card is about to be nerfed. Warlocks must say goodbye to their Doomguard!
In Hearthstone, there are a whole bunch of cards whose effect is only helpful in a very specific situation. One of these cards is the Warlock’s Doomguard. This 4-mana minion has weak stats of 1/1 but comes with an interesting deathrattle effect. When the Doomguard dies, a new Doomguard is summoned immediately.
The Doomguard alone was not a big threat, but it was certainly a thorn in the side of most opponents. This is because you could never truly get rid of it unless you silenced it or used mind control beforehand. As a result, the Warlock could continually sacrifice this minion or trade it many times against stronger minions as “small fries.”
Spell “Defile” is to blame for the nerf of the Doomguard
With the expansion “Knights of the Frozen Throne,” the Doomguard is being nerfed. Instead of summoning a new horse immediately, this will now only occur at the end of the turn. Therefore, the effect can only happen once per turn and Doomguard.
The new Warlock card Defile is to blame for this nerf. This spell deals 1 damage to all minions for 2 mana. If a minion should die as a result, this effect is repeated.
If you were to combine the current Doomguard with Defile, it would trigger a loop that not only guarantees to wipe all minions from the board but also lasts endlessly. Because when a Doomguard dies, it is summoned back – and then Defile strikes again and kills the horse once more. A vicious cycle that would go on indefinitely.
One good thing about it: With the nerf, players can disenchant their Doomguards and earn the full amount of Arcane Dust!
What do you think about this nerf? Do you think it’s good that the card is being changed to enable “Defile”? Or is this a bad solution to the problem?
We have introduced “Defile” and many other cards from Knights of the Frozen Throne here.

