Hearthstone: A Doctor and a Drunkard Cause Stress

Hearthstone: A Doctor and a Drunkard Cause Stress

In a game that is becoming increasingly complex like HearthStone , it is only natural that some cards turn out to be stronger or weaker after Blizzard releases them to the community: The Grim Patron seems to have been underestimated by Blizzard. Despite numerous complaints, players are satisfied with Dr. Boom.

Pcgamer recently conducted an interview on this topic with Yong Woo and Mike Donais, two of the most important decision-makers of the game. An example of the underestimation of a card is the “grim patron”.

The Drunken Dwarf in a Rage

HS-Grimmiger-Gast
The new best buddy of the Warsong Commanders.

For a mana cost of 5 and relatively meager stats of 3/3, the grim patron is comparatively poor. Its true potential unfolds through its card text: Whenever this minion takes damage and does not die, it summons another grim patron.

Originally, it was thought that this card would predominantly nest in Warrior and Mage decks, as these classes can deal small amounts of damage to their own minions. However, unexpected combinations quickly emerged, such as a Priest deck that utilizes the Grim Patron in conjunction with a Fire Elemental, which can lead to a strong imbalance. We have an example video here:

http://youtu.be/3YotcfXCZvQ

Players are keeping an eye on the Grim Patron and will make adjustments should it become even more dominant. However, it was also emphasized that they want to introduce new, exciting, and even “dangerous” cards that encourage players to try out different deck strategies. Because that is one of the most enjoyable aspects of HearthStone.

Dr. Balanced – Where is the Nerf?

Hearthstone-Dr.Bumm
aka Dr. Turn 7

The developers were also asked about “Dr. Boom”. The Goblin for 7 mana not only has impressive stats of 7/7, but also summons 2 bombs (1/1) that deal 1-4 damage to a random enemy upon death. Effectively, Dr. Boom is a 7-mana creature with 9 health and 11-17 attack power, earning him the names “Dr. Balanced” or “Dr. GG”. These stats also explain his presence in nearly every successful deck.

Despite this, the developers appeared satisfied. Because Dr. Boom is one of the few cards at this mana cost that is actually played. For most successful players, a nerf is long overdue, but Blizzard remains cautious with statements about it. They may want to wait for more cards costing 7 mana that could serve as a worthwhile alternative before implementing a nerf.

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