Hearthstone: 1,000,000 damage in just one turn – Someone finally did it

Hearthstone: 1,000,000 damage in just one turn – Someone finally did it

1,000,000 damage in a single turn? In Hearthstone this is possible and led to a satisfied grin from a player who found a powerful combination with Shudderwock.

In Hearthstone, there are a whole range of combos and possibilities that are quite devastating. However, while 30 damage in a normal match is usually enough to defeat your opponent, things can get a bit crazier in the “wild” game mode. This recently led player MarkMcKz to break the magical barrier of 1 million damage in a turn – of course with the devastating Shudderwock card.

What is happening? In a Hearthstone match, player MarkMcKz finally created the perfect combo to break his record. After a long match in which he had already played numerous Battlecry cards, he could finally play the feared Shudderwock. His deck is nearly completely exhausted.

The Shudderwock repeats all the Battlecries of the cards played in the match when played.

1 Million Damage Shudderwock! from r/hearthstone

How did he do it? Mark has many cards in his deck that increase the card’s health via Battlecry – like the Twilight Drake. These effects are repeated multiple times, raising Shudderwock’s health from a pitiful 8 to 526,882. Additionally, he got Windfury and even Charge (via “Boss of the Bristleback”), allowing Shudderwock to attack immediately. A crazy Alchemist swaps Shudderwock’s health with its attack power – meaning he can hit twice for over 500,000 damage, which he immediately does, guaranteeing the instant victory.

This is what’s special about the Wild game mode in Hearthstone: In the wild game mode, almost all cards are playable, not just those from the latest expansions.

This means that over the years, more powerful and diverse combos have become possible, capable of destroying opponents in just one turn – often dealing multiple times the necessary damage.

The Shudderwock causes chaos often – it was one of the most game-changing cards ever.

From Blizzard, this is indeed intended. The developers already stated at the introduction of the mode that things would be a bit wilder and crazier.

New combos in Hearthstone are likely to be possible in just a few weeks. Because then “Scholomance Academy” will be released, bringing 135 fresh cards.

Have you created a similar combo in Hearthstone? Or is exactly this the reason why you avoid the “wild” game mode?

Source(s): reddit.com/r/hearthstone/
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