For the upcoming expansion of Hearthstone “Goblins vs Gnomes”, the values of three more class cards have been revealed.
The Shaman receives a new 2-mana spell called “Crackle” that deals 3-6 damage and causes an overload point. This is again a very RNG-dependent card, but extremely powerful. Best case is a Fireball for 2 mana, and worst case is 3 damage for 2 mana – still quite strong. It only becomes problematic when something needs to be taken down with Lightning and it still stands afterward. The crux of relying on RNG.
The Hunter receives an interesting 2-mana minion called the Steamwheedle Sniper with 2/3 stats. As long as this minion is active, the Hunter can apply their class ability to any minion. It’s like having a double Mage ping. By the way, this effect only counts for the Hunter. If the Sniper is taken over by other classes, nothing happens.
The Druid receives the currently most enigmatic card in the package. A 5-mana minion with 4/4 stats that mutates into a 7/7 minion when the Druid has a beast. The card is called “Druid of the Fang”, which could probably be translated in German as “Druide des Giftzahns”. “Mutate” means: The minion then turns into the beast form (likely a giant serpent) and cannot be reverted back to 4/4 even with a Silence. Beasts currently play little to no role in Druid decks. Therefore, some suspect that beast forms from the standard 5-mana Druid drop “Druid of the Claw” will be declared beasts with GvG. This has already happened to some constructs from the base game, which with the expansion “Goblins vs Gnomes” will become mechs in Hearthstone.
(Source: Hearthpwn)


