Head of Helldivers 2 promises to fix the game within 60 days

Head of Helldivers 2 promises to fix the game within 60 days

Currently, there are numerous issues in Helldivers 2. The balancing, as well as the new patch, is causing problems for the players. The game’s leader promises to resolve these issues within 60 days.

What kind of problems are these? Since the launch of the game, Helldivers 2 has repeatedly been noted for inconsistent balance updates that often nerfed the weapons that the community was enjoying. Players have been quite angry more than once.

The last update of Helldivers 2 included a revision for fire and especially flamethrowers. These were central to the new update “Escalation of Freedom”.

The developers wanted the flamethrowers to behave more realistically and not penetrate certain bodies anymore; however, this removed the ability to take down an assailant with a flamethrower.

The players’ criticism has also reached the developers. The game’s leader, Mikael E, has now spoken out about it.

Here you can see the trailer that was supposed to ignite the Helldivers:

Actions speak louder than words

What does the leader say? The leader of Helldivers 2 states that the team has spent the last week listening to player feedback. The developers have also reflected and agree that they missed their goal with the last update.

The balance and direction of the game have been reconsidered. “What matters most now are actions. Not talk,” he writes on Reddit.

With a 7-point plan, the developers aim to fix their game within the next 60 days. Improvements are to continue to come regularly, not in a single large patch, as the leader of the development studio explains on X.com.

These are the 7 points the developers want to achieve within 60 days:

  • “We will continue to rethink our approach to the issue of balance. Our goal is for the balance to be fun and not just ‘balanced’ for balance’s sake.”
  • Updating the fire damage mechanics to optimize the function of the flamethrower as a support weapon in close combat. (A quick, direct reversal won’t work, as it would damage other things).
  • Revamping gameplay to prevent excessive ragdolling.
  • Rethinking the design approach for primary weapons and crafting a plan to make combat more interesting.
  • Reprioritizing bug fixes to address issues affecting gameplay first.
  • Improving game performance (frame rate is a focus).
  • Revamping the assailants.

But the developers are already presenting their plans for the future:

  • “We are looking into creating an opt-in beta testing environment to improve our testing processes and we consider this a high priority.
  • “Conducting regular player surveys to gain more insights and feedback from the community.”
  • “Improving our process for patch/release notes – providing more context and reasoning for changes.”
  • “More blog posts and streams where we delve deeper into these topics for those interested.”

How are the plans received by the community? The community is still upset despite the plans. On Reddit, there are numerous posts expressing confusion over how such changes could take up to 60 days.

Many memes can also be found on Reddit, often criticizing the balance, which has been altered repeatedly over the months through patches, making it no longer enjoyable.

The balance of the game is arguably the biggest criticism. No patch has gone by without criticism of the changes. The community has embarked on a quest and believes they have found the real reason for the nerfs: The community of Helldivers 2 has discovered who is to blame for the nerfs of their favorite weapons: a bug

Source(s): Gamesradar, PCGamer
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