Two MMORPGs for Dungeons & Dragons? Do we need that? Turbine’s Dungeons & Dragons Online is holding its ground, but Neverwinter is also achieving some successes.
Many gamers are wondering what the future of Dungeons & Dragons Online will look like. After all, the MMO is almost 10 years old and essentially there is a quasi-successor in Neverwinter that plays significantly more modern. However, Turbine, which also operates the still successful MMORPG The Lord of the Rings Online, sees this differently. In an interview with the US site Massively Overpowered, Senior Systems Designer John Cataldo stated that Dungeons & Dragons Online offers many advantages over other MMORPGs.
One of them is the many customization options for your own hero. Hardly any other MMORPG would come close to this. The expansion options for one’s hero through Feats, Skills, and Prestige Classes would keep it exciting to play with your character even at high levels.
Furthermore, you would have access to all worlds from the D&D universe. While one started with the world of Eberron, they would have additional worlds in sight besides the excursion into the Forgotten Realms that they would like to visit in the future. Although it was not specified which worlds they have in mind, for example, the Gothic Fantasy Horror realms of Ravenloft or the dark post-apocalyptic Fantasy desert scenario of Dark Sun could bring a significant fresh wind to the genre.
Dungeons & Dragons Online is not at the end of its rope yet, despite nearly 10 years and the competition from other MMOs, especially Neverwinter. With the planned Update 27 for July, they intend to introduce the Warlock as a new class. There is still a lot in store for the fans of DDO!

