Half a second in the new trailer for Redfall makes me doubt if it will really be good

Half a second in the new trailer for Redfall makes me doubt if it will really be good

Redfall is one of the highlights of the Xbox & Bethesda Showcase 2022. The new co-op game captivates with vampires and gunfire. It’s quite nice – if it weren’t for one detail that MeinMMO editor Benedict Grothaus finds totally off-putting.

Redfall gets a lot of things right. Among the announcements at the Xbox & Bethesda Showcase, the co-op game was definitely one of my favorites. Even before that, I was really interested in Redfall and the new trailer only solidified that interest.

The beginning isn’t very exciting. Vampires have taken over a city, blocked out the sun, and dried up a lake. Some cultists worship the bloodsuckers, and the few survivors are fighting back, yadda yadda.

Things get exciting around 2:47 minutes. There, the game shows four different playable characters with unique abilities. Right at the start: a sharpshooter who can summon a raven and has some sort of vampire eye.

Awesome! Exactly my thing. I love snipers and enjoy providing support from a distance. Everything after that also looks like an excellent game. Around 3:20 minutes, there’s stealth gameplay combined with team coordination.

There’s hardly anything more satisfying than coordinating with your squad and taking out multiple enemies simultaneously. And when things go wrong and the enemies become aware, the special abilities come into play, as seen impressively from minute 4:

One detail takes away all my anticipation

Even though the new trailer is full of interesting new info and gameplay for Redfall, I am skeptical.

I really like everything, and I want to try the game with friends. But at around minute 5:23, a single screen flashes briefly. It shows a loadout, and only for a split second can you see how weapons are compared with their stats.

I probably won’t make many friends with this at MeinMMO, but I simply don’t like loot shooters. Destiny annoys, Borderlands annoys. When I want to shoot, it just bothers me to constantly have to compare weapons in the inventory.

Redfall Borderlands Weapon Statistics
I want to shoot, not compare weapon perks and stats.

Yes, I already knew that looting and leveling will be part of Redfall. But the new image seems to me to have way too many details for me to still enjoy it.

“Then just use what you like!” – Yes, haha. I like to play my character as well as possible and enjoy challenges. If I want to spend all day comparing Excel spreadsheets to get one percent better with one weapon, I would play EVE.

The classes already look diverse, and you can apparently even level up. That should be enough for personal customization. Why do I have to be overwhelmed with weapons, 95% of which will end up with merchants or in the shredder?

In the preview from GamePro about Redfall with an interview, a picture of an open world emerges, with less mission gameplay like in Left4Dead. I really hope that Redfall doesn’t lean too heavily towards Borderlands – otherwise, I will certainly lose interest quickly.

When is Redfall coming? Redfall is set to release in September 2022 for Xbox and PC, by the way, as one of the 36 new games right in the Xbox Game Pass. Because of that, I will definitely try it anyway.

Still, I hope that the loot aspect is not as significant as it seems just from this one picture. New weapons… I’m fine with that, but please with new abilities and not just status values.

I will test Redfall and give the title a chance. Maybe it won’t be so bad, even if my hype is now considerably dampened. If worse comes to worst, I will just go back to Nightingale:

A new survival game for Steam looks like what New World never dared to be

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