H1Z1 will launch with various server types

H1Z1 will launch with various server types

The zombie MMO H1Z1 will, according to SOE CEO John Smedley, start with a variety of different server types. 50 servers have already been set up. They will operate with a variety of different rule systems.

A few weeks ago, SOE released a list with initial ideas for various server types. On a hardcore survival server, it will be extremely realistic. Players will have to constantly fight against exhaustion, hunger, and thirst – and if someone stubs their toe, they will need to take care of it or live with the consequences.

Individual servers for individual players and needs

Other ideas for server types included one without firearms, where the one-eyed archer among the blind brawlers is king. Additionally: typical PvP paranoia variants, where the worst enemy is not the zombie next door, but another player who can take away all the hard-earned survival gear.

One of the fan favorites, also received with interest and goodwill by the Mein-MMO community: a “Roleplay” server where zombies react to the “real” sounds of the players. If they talk over voice chat or even sneeze, the zombie horde could already be on the way.

At launch, there will likely be no “Private Servers”, but an initiative is being worked on to enable such servers. However, they definitely do not want to allow hacks; the enjoyment of the player should come first.

Getting closer to launch

As SOE CEO John Smedley explained on Twitter, they have already set up 50 servers with a whole range of different rule systems, meaning different server types. From day one, players should have a free choice to play what they want to play.

And Smedley manages to convey a bit of hope in the 140 characters of a tweet alongside information. “Getting closer” he means they are getting closer to Early Access. Additionally, a new video about level design in H1Z1 has been released. See for yourself.

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Source(s): twitter.com/j_smedley
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