H1Z1 verspricht mehr Personal, schlauere Zombies

H1Z1 verspricht mehr Personal, schlauere Zombies

In H1Z1 it promises to deliver larger teams and smarter zombies for the now two games.

Last week, the “Split” of H1Z1 caused quite a stir. H1Z1 has now become two separate games that are to be developed and sold separately.

Lead Designer Terrence Lee explained the background to the US site mmorpg. The “Split” into 2 games came organically. They developed H1Z1 and realized that the community was splitting into 2 camps. Some wanted an MMO with zombies, base building, and crafting – these are catered for with “Just Survive.” Others wanted a kind of eSport, an arena shooter, a spectacle. For them, they deliver “King of the Kill.”

The two games are to be managed by separate teams. They have recently hired many talented people and want to continue hiring to develop both games optimally.

H1Z1-Logo

For “Just Survive,” they promise smarter zombies: They have worked a lot on the AI, and the Screamer zombie should be arriving soon. Since they want to stay in Early Access with this part, they will develop it closely with the community.

The shooter “King of the Kill” is expected to be released this summer for PC, PS4, and Xbox One. Here they promise a competitive game that is fun to watch as well as to play. They want to give players the opportunity to host their own events and games. The developer Daybreak itself will host tournaments.


Read more about H1Z1 and the attention-grabbing Split in this article:

Source(s): mmorpg
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