In the survival MMO H1Z1 fans are shown what the team is working on: among other things, traps.
A exploding Molotov cocktail calms tensions. At least in H1Z1. The developers had come under fire from fans: You are simply doing too little to develop the survival aspect of the game.
Now they have presented all sorts of improvised traps in a blog post with video, which players can craft and then use to secure their belongings. Aside from tripwires, it also involves the use of a Molotov cocktail.
Just yesterday there was a live stream showing “developers at work”: Devin Lafontaine, Senior Artist at DGC, with a Bob Ross-style wig, gives a glimpse into his daily work, showcasing assets that will hopefully soon be seen in the zombie world of H1Z1.
