The third episode of the Living World in Guild Wars 2 is on the horizon. After the first two episodes focused mainly on the Sylvari, the cat-like race of the Charr takes center stage.
The first two episodes of the Living World announced more than just a minor evil. Across the world of Tyria, warning cries echo about the danger posed by the vines that have crept along the ley lines to the waypoints. And they foretell the power that lies behind the vines. The story now shifts its focus from the Maguuma Jungle to the Homefront. The powers that be among the various factions and regions must be informed about the lurking threat. And the wounds inflicted by the events of the last episode must be tended to.
According to a talk by massively with Associate Game Director Steven Waller, no new region in the Maguuma Jungle will be unveiled this time. Waller states that this episode is mainly about how a world reacts when it suddenly faces a massive threat like an Elder Dragon. Urgent problems must be solved in the short term, and the most unlikely negotiation partners must be brought to the table if one wishes to keep the greater evil in sight. And large is Mordremoth in any case.
The focus of the story shifts once again into the hauntingly dense past and background of the world of Tyria. References to the days of the first Guild Wars are increasingly made to give the ongoing narrative the necessary depth and weight. When a true lore fan sees the trailer, certain ideas about the direction the plot could take surely come to mind.
The episode “In the Dragon’s Grasp (Part 1)” will start on July 29. At launch, players will have 2 weeks to unlock the episode permanently for all characters on their account. If this time window is missed, it will later be possible to purchase the episode for 400 diamonds. On August 12, the fourth episode of the current season will go live before the story takes a short summer break.