A new mount has been announced for Guild Wars 2, which will find its way into the game next week. However, fans of the World vs. World game mode are dissatisfied with the announcement. They expected completely different innovations.
What is coming in the new patch? The new mount “Warclaw” is supposed to come into the game on Tuesday. It will specifically be available only through the World vs. World mode. It is intended to bring fresh air to this mode, as mounts have previously been banned there for balance reasons.
Accordingly, the mount will be specifically adjusted for the mode and will be slower than the previous ones. Additionally, there are three skills developed for the mode:
- Battle Maul: Your mount charges at the enemy and deals damage.
- Chain Pull: The skill specifically deals damage to fortress gates and serves as a kind of siege weapon.
- Evade: A dodge ability that provides a temporary speed boost and allows one to avoid attacks.

Can the mount be used in PvE? To unlock the mount, one will have to play strictly in World vs. World. There will presumably be a collection comparable to the Raptor. Additionally, one will have to learn World skills to gain the skills.
Nevertheless, the mount will also be usable in PvE, as the website MMOGames reported. However, one will not be able to use the “Chain Pull” skill at all.

Fans of World vs. World have different wishes
While the innovations sound exciting and interesting to outsiders, many hardcore WvW players are dissatisfied with the announcement. They are frustrated because, in their view, the development focus is on the wrong content.
What do WvW players want? Many WvW players desire no innovations but improvements to existing content. In their view, there are primarily three problems with the mode:
- The balance of servers.
- The balance of classes.
- Reasons to make winning worthwhile.
The balance of servers: There has always been the problem with servers that some are well-staffed with players and have people present at any time of day or night to conquer fortresses.
For this problem, the developers have already announced changes. However, the alliance system, where players are supposed to mix into a kind of server coalition every 8 weeks, is still in the works. More than a year has passed since the announcement of the alliances.

The balance of classes: The balance problem regarding classes is known from many MMOs. Here too, ArenaNet is reacting and has announced balance changes for the patch on Tuesday.
Reasons to make winning worthwhile: The goal in a World vs. World match is to defeat the other two servers. Such a match lasts exactly one week.
However, there is currently no real reason to win a match. There are no additional rewards or incentives for it. Here, players would prefer innovations over a mount that could potentially lead to new balance problems.

There are also positive voices: Despite all the criticism, there are also WvW players who express themselves positively. On the one hand, this innovation is an exclusive content for the game mode that could attract new players.
On the other hand, the innovations could bring a lot of fun. However, balance is also important for many players here. The mount must not be too fast and must not completely replace a siege weapon in the conquests.