In the fantasy MMORPG Guild Wars 2, the raids, a new feature, will start next week.
On November 17, players will be able to face the “brand new challenges”. The Spirit Vale, the first area of the first raid, opens up. This means that Guild Wars 2 will finally get its first raids three years after the release. Players are a bit skeptical about how the raids, which are usually closely tied to progress, will fit into the philosophy of Guild Wars 2, which actually rejects the “Faster, Higher, Further” culture of the competition.
ArenaNet promises that players will also be properly rewarded. Players who defeat a boss for the first time in a week will receive a boss chest with experience points, gold, rare, and exotic items. There is also a chance to receive ascended armor or a “unique boss reward.”
The rewards of the raids in Guild Wars 2 – Legendary armors and more
2 gold will be earned per boss each week, and there will be a “Compendium of Knowledge,” which will be automatically redeemed for experience points for the selected mastery.
The “unique boss rewards” include cosmetic items, miniatures, or minions. There are also decorations that can be displayed in the guild hall.
Those who complete raid content will also receive Magnetite Shards – a parallel currency for loot.
Those who defeat their first boss take the first step on their journey to legendary armor. More about the rewards can be found in this Dev blog from Guild Wars 2, which is also available in German.

