Last weekend, a special Boss Blitz event took place in Guild Wars 2. Players had to defeat 5,000 bosses together and received rewards. The event hooked them, and now they want more.
What is Boss Blitz? The Festival of the Four Winds is back and very popular. During the event, players can participate in various activities and win numerous prizes. One of these activities is the Boss Blitz, where they have to beat bosses one after another.
Work together and be rewarded
Let’s kill monsters. As an event within the event, the Boss Blitz Lucky Fountain took place last weekend. Players were supposed to kill a total of 5,000 bosses. Upon reaching the goal, a reward awaited them. The players achieved the target already on August 11, one day after the event began.
ArenaNet responded by increasing the required bosses to defeat first to 7,500 and, once that number was reached, to 10,000. But even the 10,000 bosses were soon defeated, and all participants could enjoy additional rewards.

The concept was well received by the players of Guild Wars 2. So much so that they can easily envision extending the event to other areas of the game. The community is actively making suggestions on Reddit:
- Players should prevent 2,000 centaur sieges within a week.
- Or they should kill 10,000 mobs within a specific time.
- A particular boss must be defeated 10,000 times within a week.
According to the players, such events would create a reason to visit older areas as well. Players would roam through the expansion areas of Path of Fire and Heart of Thorns more often.

Players want weekly events
Weekly rewards. But why stop at kill events, thinks another player on Reddit. He suggests that Guild Wars 2 should have weekly events. These are his suggestions:
- Raid weekends: If players complete a certain raid wing 3 times, they receive all the rewards it contains.
- Dungeon weekends: Within a specific dungeon, items drop more frequently, or players receive more tokens.
- World boss events: If a certain number of players participate in a world boss, it drops new, extremely rare items.

“We need new content, not events”
New content is being demanded. However, some players doubt that this is the right way. In their opinion, ArenaNet should focus more on new content and not rehash already known things. In their eyes, this is just another step towards “Life Support”.
Other players believe that we must not simply forget all the existing content. It is important not to “throw away” this content. After all, developers cannot deliver new content fast enough.
What do you think of weekly events in Guild Wars 2? Would you revisit old content because of them?
