Guild Wars 2: Anecdotes about the Guild Halls

Guild Wars 2: Anecdotes about the Guild Halls

Heart of Thorns is at the starting line and the developers of Guild Wars 2 are talking a bit about the difficulties and amusing things of development.

Who needs players when there are turrets?

The first major expansion to Guild Wars 2: Heart of Thorns is just around the corner for release. After the developers have tried to reveal their plans and goals for individual content in numerous blog posts over the past months, they have seemingly now moved on to discussing the more amusing aspects of development.

While the goal for the guild halls was obviously to create a retreat for all players where social content is the focus, the implementation of this goal was fraught with some difficulties.

Guild Wars 2 Guild Halls Arena 23

Dara Potocska talks about a bug that caused turrets in the guild arenas to attack each other instead of the players. She filled the entire arena with turrets and waited to see what would happen. The summary: Nothing and no one survived.

Darren Mason reveals how much he immediately fell in love with the arena. “When I saw a fear turret pushing a player off the platform, I liked the arena instantly. It was hilarious.”

But it wasn’t always funny and easy. Link Hughes was under a lot of pressure from fans’ expectations after the guild hall feature was announced at PAX South. “The audience cheered for almost eight seconds. I was really excited and nervous myself.”

Whether all this excitement was worth it and whether the guild halls are now the feature that fans have been wishing for a long time, you can find out for yourself in three days, as the expansion Heart of Thorns will be released on October 23.

Source(s): guildwars2.com/de
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