In Destiny 2, Guardians are struggling with quests, bugs, and above all, the ever-dwindling challenge in terms of difficulty. It’s good that Lightfall is just around the corner, as Bungie might minimize this noted ease with upcoming changes.
What is a major problem in Destiny 2? The gripping loot shooter from Bungie is not only facing cheaters, frequent content droughts, and bugs but also the ever-dwindling challenge.
While newcomers are already having difficulties in PvE content, professionals and veterans can only chuckle at the current state. Many of the difficult activities are done on the side and currently require no great effort, as Bungie wants to make these accessible to all players.
The result: all activities feel too easy and thus offer no challenge – players become bored faster and lose the desire to grind.
While everyone is waiting for Lightfall and the upcoming changes, PCGamer posed some questions to the developers in Washington about adjustments that could make the loot shooter more exciting again.
A key character value is being weakened
What will change with Lightfall? In an interview between the news site PCGamer and Bungie, several questions were raised about Destiny 2. It mainly focused on upcoming changes such as the adjustment of the mods and the upcoming loadout slots for your builds.
However, a previously unknown topic was also addressed, which is resilience in Destiny 2. A value that makes many guardians strong Rambo-like, as they can absorb more damage the higher the value is.
The question from PCGamer was thus: “Will the damage resistance scale of resilience function as usual in Lightfall?” Bungie’s response was as follows:
We have adjusted the curve a bit. At the upper end, resilience at level 10 = 30% damage reduction against fighters (down from 40% in the live game now), but we have also made the progression smoother so that you can draw more points from resilience at lower levels without the obligation to level the character value to the full level.
You will thus be able to gain less resilience and will have to take more damage when Lightfall is released.
Additionally, the mods that grant you stat bonuses will be adjusted. These will require 3 energy to socket them into your armor, and they will also have fixed slots where you can use them.
This includes that stacks can only be used in leg armor, while powerful friends and radiant light will find their place in the helmet version. (via bungie.com)
Essentially, Lightfall will offer more options when it comes to build-crafting; however, guardians will have to decide where their priorities lie and how they can create a solid build through the restrictions.
This way, Bungie could gradually increase the difficulty in the game. Not through stronger enemies but through weaker guardians.
Are the changes enough? With a maximum resilience and the resulting 30% damage regulation, guardians will be more vulnerable and forced to act more cautiously in the game. Despite this, it’s not enough to provide more challenge in the loot shooter.
Often, 20% damage regulation in Destiny 2 is enough to provide the guardians with enough protection to manage the endgame content. So it remains to be seen what else Bungie will do to make the guardians sweat again.
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