M97 Sweeper
- Pellet count:
2212 - Max damage:
7.212.5 - Min Damage:
2.44.2
Model 10, Model 1900, and Sawed Off
- Pellet count:
2012 - Max damage:
8.412.56 - Min Damage:
4.26.25
In the video, YouTuber Westie discusses the new changes in Battlefield 1. How are you liking the balance patch so far?
Release date for In the Name of the Tsar DLC in Battlefield 1 later this month
M97 Trench Gun
- Pellet count:
1512 - Max damage:
8.410 - Min Damage:
4.25
M97 Sweeper
- Pellet count:
2212 - Max damage:
7.212.5 - Min Damage:
2.44.2
Model 10, Model 1900, and Sawed Off
- Pellet count:
2012 - Max damage:
8.412.56 - Min Damage:
4.26.25
In the video, YouTuber Westie discusses the new changes in Battlefield 1. How are you liking the balance patch so far?
Release date for In the Name of the Tsar DLC in Battlefield 1 later this month
Sjögren
- Pellet count:
1312 - Max damage:
8.49.1 - Min Damage:
4.24.55
M97 Trench Gun
- Pellet count:
1512 - Max damage:
8.410 - Min Damage:
4.25
M97 Sweeper
- Pellet count:
2212 - Max damage:
7.212.5 - Min Damage:
2.44.2
Model 10, Model 1900, and Sawed Off
- Pellet count:
2012 - Max damage:
8.412.56 - Min Damage:
4.26.25
In the video, YouTuber Westie discusses the new changes in Battlefield 1. How are you liking the balance patch so far?
Release date for In the Name of the Tsar DLC in Battlefield 1 later this month
Cei Rigotti (6.5 Carcano)
- 3 hit kill range:
36m45m
Shotguns
The developers want to reduce randomness in shotgun ammunition. Therefore, all shotguns will have ammunition filled with 12 shotgun “pellets”. The spread of these pellets is divided into 12 zones – 6 in an inner ring, 6 in an outer ring. In each zone, one pellet will land.
This ensures that the 12 pellets are distributed more evenly in the spread zone and do not randomly land all in the same zone for “one-hit kills”.
For these changes, the shotguns have been slightly adjusted.
12g Automatic
- Pellet count:
1112 - Max damage:
8.47.7 - Min Damage:
4.23.85
Sjögren
- Pellet count:
1312 - Max damage:
8.49.1 - Min Damage:
4.24.55
M97 Trench Gun
- Pellet count:
1512 - Max damage:
8.410 - Min Damage:
4.25
M97 Sweeper
- Pellet count:
2212 - Max damage:
7.212.5 - Min Damage:
2.44.2
Model 10, Model 1900, and Sawed Off
- Pellet count:
2012 - Max damage:
8.412.56 - Min Damage:
4.26.25
In the video, YouTuber Westie discusses the new changes in Battlefield 1. How are you liking the balance patch so far?
Release date for In the Name of the Tsar DLC in Battlefield 1 later this month
m1907 (.351SL)
- 3 hit kill range:
27m30m - 4 hit kill range:
36m45m
Cei Rigotti (6.5 Carcano)
- 3 hit kill range:
36m45m
Shotguns
The developers want to reduce randomness in shotgun ammunition. Therefore, all shotguns will have ammunition filled with 12 shotgun “pellets”. The spread of these pellets is divided into 12 zones – 6 in an inner ring, 6 in an outer ring. In each zone, one pellet will land.
This ensures that the 12 pellets are distributed more evenly in the spread zone and do not randomly land all in the same zone for “one-hit kills”.
For these changes, the shotguns have been slightly adjusted.
12g Automatic
- Pellet count:
1112 - Max damage:
8.47.7 - Min Damage:
4.23.85
Sjögren
- Pellet count:
1312 - Max damage:
8.49.1 - Min Damage:
4.24.55
M97 Trench Gun
- Pellet count:
1512 - Max damage:
8.410 - Min Damage:
4.25
M97 Sweeper
- Pellet count:
2212 - Max damage:
7.212.5 - Min Damage:
2.44.2
Model 10, Model 1900, and Sawed Off
- Pellet count:
2012 - Max damage:
8.412.56 - Min Damage:
4.26.25
In the video, YouTuber Westie discusses the new changes in Battlefield 1. How are you liking the balance patch so far?
Release date for In the Name of the Tsar DLC in Battlefield 1 later this month
Autoloading 8 Extended (.25)
- 3 hit kill range:
17m20m - 4 hit kill range:
27m30m
m1907 (.351SL)
- 3 hit kill range:
27m30m - 4 hit kill range:
36m45m
Cei Rigotti (6.5 Carcano)
- 3 hit kill range:
36m45m
Shotguns
The developers want to reduce randomness in shotgun ammunition. Therefore, all shotguns will have ammunition filled with 12 shotgun “pellets”. The spread of these pellets is divided into 12 zones – 6 in an inner ring, 6 in an outer ring. In each zone, one pellet will land.
This ensures that the 12 pellets are distributed more evenly in the spread zone and do not randomly land all in the same zone for “one-hit kills”.
For these changes, the shotguns have been slightly adjusted.
12g Automatic
- Pellet count:
1112 - Max damage:
8.47.7 - Min Damage:
4.23.85
Sjögren
- Pellet count:
1312 - Max damage:
8.49.1 - Min Damage:
4.24.55
M97 Trench Gun
- Pellet count:
1512 - Max damage:
8.410 - Min Damage:
4.25
M97 Sweeper
- Pellet count:
2212 - Max damage:
7.212.5 - Min Damage:
2.44.2
Model 10, Model 1900, and Sawed Off
- Pellet count:
2012 - Max damage:
8.412.56 - Min Damage:
4.26.25
In the video, YouTuber Westie discusses the new changes in Battlefield 1. How are you liking the balance patch so far?
Release date for In the Name of the Tsar DLC in Battlefield 1 later this month
Autoloading 8 (.35)
- increased 3 hit kill range:
47m70m
Autoloading 8 Extended (.25)
- 3 hit kill range:
17m20m - 4 hit kill range:
27m30m
m1907 (.351SL)
- 3 hit kill range:
27m30m - 4 hit kill range:
36m45m
Cei Rigotti (6.5 Carcano)
- 3 hit kill range:
36m45m
Shotguns
The developers want to reduce randomness in shotgun ammunition. Therefore, all shotguns will have ammunition filled with 12 shotgun “pellets”. The spread of these pellets is divided into 12 zones – 6 in an inner ring, 6 in an outer ring. In each zone, one pellet will land.
This ensures that the 12 pellets are distributed more evenly in the spread zone and do not randomly land all in the same zone for “one-hit kills”.
For these changes, the shotguns have been slightly adjusted.
12g Automatic
- Pellet count:
1112 - Max damage:
8.47.7 - Min Damage:
4.23.85
Sjögren
- Pellet count:
1312 - Max damage:
8.49.1 - Min Damage:
4.24.55
M97 Trench Gun
- Pellet count:
1512 - Max damage:
8.410 - Min Damage:
4.25
M97 Sweeper
- Pellet count:
2212 - Max damage:
7.212.5 - Min Damage:
2.44.2
Model 10, Model 1900, and Sawed Off
- Pellet count:
2012 - Max damage:
8.412.56 - Min Damage:
4.26.25
In the video, YouTuber Westie discusses the new changes in Battlefield 1. How are you liking the balance patch so far?
Release date for In the Name of the Tsar DLC in Battlefield 1 later this month
SL1906, SL1916, Mondragon, General Liu (7.92×57 semi)
- Damage drop-off start distance: +50%
- Damage drop-off end distance: +50%
Autoloading 8 (.35)
- increased 3 hit kill range:
47m70m
Autoloading 8 Extended (.25)
- 3 hit kill range:
17m20m - 4 hit kill range:
27m30m
m1907 (.351SL)
- 3 hit kill range:
27m30m - 4 hit kill range:
36m45m
Cei Rigotti (6.5 Carcano)
- 3 hit kill range:
36m45m
Shotguns
The developers want to reduce randomness in shotgun ammunition. Therefore, all shotguns will have ammunition filled with 12 shotgun “pellets”. The spread of these pellets is divided into 12 zones – 6 in an inner ring, 6 in an outer ring. In each zone, one pellet will land.
This ensures that the 12 pellets are distributed more evenly in the spread zone and do not randomly land all in the same zone for “one-hit kills”.
For these changes, the shotguns have been slightly adjusted.
12g Automatic
- Pellet count:
1112 - Max damage:
8.47.7 - Min Damage:
4.23.85
Sjögren
- Pellet count:
1312 - Max damage:
8.49.1 - Min Damage:
4.24.55
M97 Trench Gun
- Pellet count:
1512 - Max damage:
8.410 - Min Damage:
4.25
M97 Sweeper
- Pellet count:
2212 - Max damage:
7.212.5 - Min Damage:
2.44.2
Model 10, Model 1900, and Sawed Off
- Pellet count:
2012 - Max damage:
8.412.56 - Min Damage:
4.26.25
In the video, YouTuber Westie discusses the new changes in Battlefield 1. How are you liking the balance patch so far?
Release date for In the Name of the Tsar DLC in Battlefield 1 later this month
RSC (8mm Lebel semi)
- increased two hit kill range:
47m70m
SL1906, SL1916, Mondragon, General Liu (7.92×57 semi)
- Damage drop-off start distance: +50%
- Damage drop-off end distance: +50%
Autoloading 8 (.35)
- increased 3 hit kill range:
47m70m
Autoloading 8 Extended (.25)
- 3 hit kill range:
17m20m - 4 hit kill range:
27m30m
m1907 (.351SL)
- 3 hit kill range:
27m30m - 4 hit kill range:
36m45m
Cei Rigotti (6.5 Carcano)
- 3 hit kill range:
36m45m
Shotguns
The developers want to reduce randomness in shotgun ammunition. Therefore, all shotguns will have ammunition filled with 12 shotgun “pellets”. The spread of these pellets is divided into 12 zones – 6 in an inner ring, 6 in an outer ring. In each zone, one pellet will land.
This ensures that the 12 pellets are distributed more evenly in the spread zone and do not randomly land all in the same zone for “one-hit kills”.
For these changes, the shotguns have been slightly adjusted.
12g Automatic
- Pellet count:
1112 - Max damage:
8.47.7 - Min Damage:
4.23.85
Sjögren
- Pellet count:
1312 - Max damage:
8.49.1 - Min Damage:
4.24.55
M97 Trench Gun
- Pellet count:
1512 - Max damage:
8.410 - Min Damage:
4.25
M97 Sweeper
- Pellet count:
2212 - Max damage:
7.212.5 - Min Damage:
2.44.2
Model 10, Model 1900, and Sawed Off
- Pellet count:
2012 - Max damage:
8.412.56 - Min Damage:
4.26.25
In the video, YouTuber Westie discusses the new changes in Battlefield 1. How are you liking the balance patch so far?
Release date for In the Name of the Tsar DLC in Battlefield 1 later this month
M1903 Experimental (.30-18 Auto)yes, it’s effectively an SMG
- Minimum damage:
13.515 - Extended 4, 5, and 6 hit kill ranges.
Self-Loading Rifles (Medics)
The self-loading rifles are being improved in terms of accuracy and range. Accuracy while shooting from a stand has been improved for all SLRs. Most also have a later damage drop-off, thus increasing damage at long ranges.
The spread per shot of the SLRs has been reduced by half. These changes are intended to clearly differentiate the SLRs from the LMGs and make them useful for Medics at greater distances.
ALL SLRs
- -0.03 to standing ADS minimum spread.
- Spread increase per shot (SIPS): 0.2 0.1.
- Increased range for most SLR bullets.
RSC (8mm Lebel semi)
- increased two hit kill range:
47m70m
SL1906, SL1916, Mondragon, General Liu (7.92×57 semi)
- Damage drop-off start distance: +50%
- Damage drop-off end distance: +50%
Autoloading 8 (.35)
- increased 3 hit kill range:
47m70m
Autoloading 8 Extended (.25)
- 3 hit kill range:
17m20m - 4 hit kill range:
27m30m
m1907 (.351SL)
- 3 hit kill range:
27m30m - 4 hit kill range:
36m45m
Cei Rigotti (6.5 Carcano)
- 3 hit kill range:
36m45m
Shotguns
The developers want to reduce randomness in shotgun ammunition. Therefore, all shotguns will have ammunition filled with 12 shotgun “pellets”. The spread of these pellets is divided into 12 zones – 6 in an inner ring, 6 in an outer ring. In each zone, one pellet will land.
This ensures that the 12 pellets are distributed more evenly in the spread zone and do not randomly land all in the same zone for “one-hit kills”.
For these changes, the shotguns have been slightly adjusted.
12g Automatic
- Pellet count:
1112 - Max damage:
8.47.7 - Min Damage:
4.23.85
Sjögren
- Pellet count:
1312 - Max damage:
8.49.1 - Min Damage:
4.24.55
M97 Trench Gun
- Pellet count:
1512 - Max damage:
8.410 - Min Damage:
4.25
M97 Sweeper
- Pellet count:
2212 - Max damage:
7.212.5 - Min Damage:
2.44.2
Model 10, Model 1900, and Sawed Off
- Pellet count:
2012 - Max damage:
8.412.56 - Min Damage:
4.26.25
In the video, YouTuber Westie discusses the new changes in Battlefield 1. How are you liking the balance patch so far?
Release date for In the Name of the Tsar DLC in Battlefield 1 later this month
Ribeyrolles (8×35)
- Maximum damage:
2328 - Minimum damage:
1517.5
M1903 Experimental (.30-18 Auto)yes, it’s effectively an SMG
- Minimum damage:
13.515 - Extended 4, 5, and 6 hit kill ranges.
Self-Loading Rifles (Medics)
The self-loading rifles are being improved in terms of accuracy and range. Accuracy while shooting from a stand has been improved for all SLRs. Most also have a later damage drop-off, thus increasing damage at long ranges.
The spread per shot of the SLRs has been reduced by half. These changes are intended to clearly differentiate the SLRs from the LMGs and make them useful for Medics at greater distances.
ALL SLRs
- -0.03 to standing ADS minimum spread.
- Spread increase per shot (SIPS): 0.2 0.1.
- Increased range for most SLR bullets.
RSC (8mm Lebel semi)
- increased two hit kill range:
47m70m
SL1906, SL1916, Mondragon, General Liu (7.92×57 semi)
- Damage drop-off start distance: +50%
- Damage drop-off end distance: +50%
Autoloading 8 (.35)
- increased 3 hit kill range:
47m70m
Autoloading 8 Extended (.25)
- 3 hit kill range:
17m20m - 4 hit kill range:
27m30m
m1907 (.351SL)
- 3 hit kill range:
27m30m - 4 hit kill range:
36m45m
Cei Rigotti (6.5 Carcano)
- 3 hit kill range:
36m45m
Shotguns
The developers want to reduce randomness in shotgun ammunition. Therefore, all shotguns will have ammunition filled with 12 shotgun “pellets”. The spread of these pellets is divided into 12 zones – 6 in an inner ring, 6 in an outer ring. In each zone, one pellet will land.
This ensures that the 12 pellets are distributed more evenly in the spread zone and do not randomly land all in the same zone for “one-hit kills”.
For these changes, the shotguns have been slightly adjusted.
12g Automatic
- Pellet count:
1112 - Max damage:
8.47.7 - Min Damage:
4.23.85
Sjögren
- Pellet count:
1312 - Max damage:
8.49.1 - Min Damage:
4.24.55
M97 Trench Gun
- Pellet count:
1512 - Max damage:
8.410 - Min Damage:
4.25
M97 Sweeper
- Pellet count:
2212 - Max damage:
7.212.5 - Min Damage:
2.44.2
Model 10, Model 1900, and Sawed Off
- Pellet count:
2012 - Max damage:
8.412.56 - Min Damage:
4.26.25
In the video, YouTuber Westie discusses the new changes in Battlefield 1. How are you liking the balance patch so far?
Release date for In the Name of the Tsar DLC in Battlefield 1 later this month
Automatico (9mm Gilsenti)
- Minimum damage:
1213.5 - Vertical recoil:
0.40.36
Ribeyrolles (8×35)
- Maximum damage:
2328 - Minimum damage:
1517.5
M1903 Experimental (.30-18 Auto)yes, it’s effectively an SMG
- Minimum damage:
13.515 - Extended 4, 5, and 6 hit kill ranges.
Self-Loading Rifles (Medics)
The self-loading rifles are being improved in terms of accuracy and range. Accuracy while shooting from a stand has been improved for all SLRs. Most also have a later damage drop-off, thus increasing damage at long ranges.
The spread per shot of the SLRs has been reduced by half. These changes are intended to clearly differentiate the SLRs from the LMGs and make them useful for Medics at greater distances.
ALL SLRs
- -0.03 to standing ADS minimum spread.
- Spread increase per shot (SIPS): 0.2 0.1.
- Increased range for most SLR bullets.
RSC (8mm Lebel semi)
- increased two hit kill range:
47m70m
SL1906, SL1916, Mondragon, General Liu (7.92×57 semi)
- Damage drop-off start distance: +50%
- Damage drop-off end distance: +50%
Autoloading 8 (.35)
- increased 3 hit kill range:
47m70m
Autoloading 8 Extended (.25)
- 3 hit kill range:
17m20m - 4 hit kill range:
27m30m
m1907 (.351SL)
- 3 hit kill range:
27m30m - 4 hit kill range:
36m45m
Cei Rigotti (6.5 Carcano)
- 3 hit kill range:
36m45m
Shotguns
The developers want to reduce randomness in shotgun ammunition. Therefore, all shotguns will have ammunition filled with 12 shotgun “pellets”. The spread of these pellets is divided into 12 zones – 6 in an inner ring, 6 in an outer ring. In each zone, one pellet will land.
This ensures that the 12 pellets are distributed more evenly in the spread zone and do not randomly land all in the same zone for “one-hit kills”.
For these changes, the shotguns have been slightly adjusted.
12g Automatic
- Pellet count:
1112 - Max damage:
8.47.7 - Min Damage:
4.23.85
Sjögren
- Pellet count:
1312 - Max damage:
8.49.1 - Min Damage:
4.24.55
M97 Trench Gun
- Pellet count:
1512 - Max damage:
8.410 - Min Damage:
4.25
M97 Sweeper
- Pellet count:
2212 - Max damage:
7.212.5 - Min Damage:
2.44.2
Model 10, Model 1900, and Sawed Off
- Pellet count:
2012 - Max damage:
8.412.56 - Min Damage:
4.26.25
In the video, YouTuber Westie discusses the new changes in Battlefield 1. How are you liking the balance patch so far?
Release date for In the Name of the Tsar DLC in Battlefield 1 later this month
Hellriegel (9×23)
- Maximum damage:
2326.5 - Minimum damage:
13.515
Automatico (9mm Gilsenti)
- Minimum damage:
1213.5 - Vertical recoil:
0.40.36
Ribeyrolles (8×35)
- Maximum damage:
2328 - Minimum damage:
1517.5
M1903 Experimental (.30-18 Auto)yes, it’s effectively an SMG
- Minimum damage:
13.515 - Extended 4, 5, and 6 hit kill ranges.
Self-Loading Rifles (Medics)
The self-loading rifles are being improved in terms of accuracy and range. Accuracy while shooting from a stand has been improved for all SLRs. Most also have a later damage drop-off, thus increasing damage at long ranges.
The spread per shot of the SLRs has been reduced by half. These changes are intended to clearly differentiate the SLRs from the LMGs and make them useful for Medics at greater distances.
ALL SLRs
- -0.03 to standing ADS minimum spread.
- Spread increase per shot (SIPS): 0.2 0.1.
- Increased range for most SLR bullets.
RSC (8mm Lebel semi)
- increased two hit kill range:
47m70m
SL1906, SL1916, Mondragon, General Liu (7.92×57 semi)
- Damage drop-off start distance: +50%
- Damage drop-off end distance: +50%
Autoloading 8 (.35)
- increased 3 hit kill range:
47m70m
Autoloading 8 Extended (.25)
- 3 hit kill range:
17m20m - 4 hit kill range:
27m30m
m1907 (.351SL)
- 3 hit kill range:
27m30m - 4 hit kill range:
36m45m
Cei Rigotti (6.5 Carcano)
- 3 hit kill range:
36m45m
Shotguns
The developers want to reduce randomness in shotgun ammunition. Therefore, all shotguns will have ammunition filled with 12 shotgun “pellets”. The spread of these pellets is divided into 12 zones – 6 in an inner ring, 6 in an outer ring. In each zone, one pellet will land.
This ensures that the 12 pellets are distributed more evenly in the spread zone and do not randomly land all in the same zone for “one-hit kills”.
For these changes, the shotguns have been slightly adjusted.
12g Automatic
- Pellet count:
1112 - Max damage:
8.47.7 - Min Damage:
4.23.85
Sjögren
- Pellet count:
1312 - Max damage:
8.49.1 - Min Damage:
4.24.55
M97 Trench Gun
- Pellet count:
1512 - Max damage:
8.410 - Min Damage:
4.25
M97 Sweeper
- Pellet count:
2212 - Max damage:
7.212.5 - Min Damage:
2.44.2
Model 10, Model 1900, and Sawed Off
- Pellet count:
2012 - Max damage:
8.412.56 - Min Damage:
4.26.25
In the video, YouTuber Westie discusses the new changes in Battlefield 1. How are you liking the balance patch so far?
Release date for In the Name of the Tsar DLC in Battlefield 1 later this month
MP18, SMG 08/18 (9×19)
- Maximum damage:
2328 - Minimum damage:
13.515
Hellriegel (9×23)
- Maximum damage:
2326.5 - Minimum damage:
13.515
Automatico (9mm Gilsenti)
- Minimum damage:
1213.5 - Vertical recoil:
0.40.36
Ribeyrolles (8×35)
- Maximum damage:
2328 - Minimum damage:
1517.5
M1903 Experimental (.30-18 Auto)yes, it’s effectively an SMG
- Minimum damage:
13.515 - Extended 4, 5, and 6 hit kill ranges.
Self-Loading Rifles (Medics)
The self-loading rifles are being improved in terms of accuracy and range. Accuracy while shooting from a stand has been improved for all SLRs. Most also have a later damage drop-off, thus increasing damage at long ranges.
The spread per shot of the SLRs has been reduced by half. These changes are intended to clearly differentiate the SLRs from the LMGs and make them useful for Medics at greater distances.
ALL SLRs
- -0.03 to standing ADS minimum spread.
- Spread increase per shot (SIPS): 0.2 0.1.
- Increased range for most SLR bullets.
RSC (8mm Lebel semi)
- increased two hit kill range:
47m70m
SL1906, SL1916, Mondragon, General Liu (7.92×57 semi)
- Damage drop-off start distance: +50%
- Damage drop-off end distance: +50%
Autoloading 8 (.35)
- increased 3 hit kill range:
47m70m
Autoloading 8 Extended (.25)
- 3 hit kill range:
17m20m - 4 hit kill range:
27m30m
m1907 (.351SL)
- 3 hit kill range:
27m30m - 4 hit kill range:
36m45m
Cei Rigotti (6.5 Carcano)
- 3 hit kill range:
36m45m
Shotguns
The developers want to reduce randomness in shotgun ammunition. Therefore, all shotguns will have ammunition filled with 12 shotgun “pellets”. The spread of these pellets is divided into 12 zones – 6 in an inner ring, 6 in an outer ring. In each zone, one pellet will land.
This ensures that the 12 pellets are distributed more evenly in the spread zone and do not randomly land all in the same zone for “one-hit kills”.
For these changes, the shotguns have been slightly adjusted.
12g Automatic
- Pellet count:
1112 - Max damage:
8.47.7 - Min Damage:
4.23.85
Sjögren
- Pellet count:
1312 - Max damage:
8.49.1 - Min Damage:
4.24.55
M97 Trench Gun
- Pellet count:
1512 - Max damage:
8.410 - Min Damage:
4.25
M97 Sweeper
- Pellet count:
2212 - Max damage:
7.212.5 - Min Damage:
2.44.2
Model 10, Model 1900, and Sawed Off
- Pellet count:
2012 - Max damage:
8.412.56 - Min Damage:
4.26.25
In the video, YouTuber Westie discusses the new changes in Battlefield 1. How are you liking the balance patch so far?
Release date for In the Name of the Tsar DLC in Battlefield 1 later this month
Lewis, Huot, Perino (.303 heavy and 6.6 Carcano heavy)
- Maximum damage:
2326.5 - Minimum damage:
1520
Since the Lewis, Huot, and Perino will no longer drop off to a much lower BTK at range than other LMGs, their recoil has been increased slightly to compensate.
- Lewis horizontal recoil:
0.340.48 - Huot horizontal recoil:
0.160.28 - Perino Horizontal recoil:
0.240.3
SMGs (Assault)
All SMGs now deal higher damage at long ranges, some also at close ranges. The Automatico did not receive a damage buff for close range to keep it in line with other SMGs. Instead, its vertical recoil has been reduced.
MP18, SMG 08/18 (9×19)
- Maximum damage:
2328 - Minimum damage:
13.515
Hellriegel (9×23)
- Maximum damage:
2326.5 - Minimum damage:
13.515
Automatico (9mm Gilsenti)
- Minimum damage:
1213.5 - Vertical recoil:
0.40.36
Ribeyrolles (8×35)
- Maximum damage:
2328 - Minimum damage:
1517.5
M1903 Experimental (.30-18 Auto)yes, it’s effectively an SMG
- Minimum damage:
13.515 - Extended 4, 5, and 6 hit kill ranges.
Self-Loading Rifles (Medics)
The self-loading rifles are being improved in terms of accuracy and range. Accuracy while shooting from a stand has been improved for all SLRs. Most also have a later damage drop-off, thus increasing damage at long ranges.
The spread per shot of the SLRs has been reduced by half. These changes are intended to clearly differentiate the SLRs from the LMGs and make them useful for Medics at greater distances.
ALL SLRs
- -0.03 to standing ADS minimum spread.
- Spread increase per shot (SIPS): 0.2 0.1.
- Increased range for most SLR bullets.
RSC (8mm Lebel semi)
- increased two hit kill range:
47m70m
SL1906, SL1916, Mondragon, General Liu (7.92×57 semi)
- Damage drop-off start distance: +50%
- Damage drop-off end distance: +50%
Autoloading 8 (.35)
- increased 3 hit kill range:
47m70m
Autoloading 8 Extended (.25)
- 3 hit kill range:
17m20m - 4 hit kill range:
27m30m
m1907 (.351SL)
- 3 hit kill range:
27m30m - 4 hit kill range:
36m45m
Cei Rigotti (6.5 Carcano)
- 3 hit kill range:
36m45m
Shotguns
The developers want to reduce randomness in shotgun ammunition. Therefore, all shotguns will have ammunition filled with 12 shotgun “pellets”. The spread of these pellets is divided into 12 zones – 6 in an inner ring, 6 in an outer ring. In each zone, one pellet will land.
This ensures that the 12 pellets are distributed more evenly in the spread zone and do not randomly land all in the same zone for “one-hit kills”.
For these changes, the shotguns have been slightly adjusted.
12g Automatic
- Pellet count:
1112 - Max damage:
8.47.7 - Min Damage:
4.23.85
Sjögren
- Pellet count:
1312 - Max damage:
8.49.1 - Min Damage:
4.24.55
M97 Trench Gun
- Pellet count:
1512 - Max damage:
8.410 - Min Damage:
4.25
M97 Sweeper
- Pellet count:
2212 - Max damage:
7.212.5 - Min Damage:
2.44.2
Model 10, Model 1900, and Sawed Off
- Pellet count:
2012 - Max damage:
8.412.56 - Min Damage:
4.26.25
In the video, YouTuber Westie discusses the new changes in Battlefield 1. How are you liking the balance patch so far?
Release date for In the Name of the Tsar DLC in Battlefield 1 later this month
Madsen, MG15nA, MG14/17 (7.92×57 heavy)
- Maximum damage:
2328 - Minimum damage:
17.521
Lewis, Huot, Perino (.303 heavy and 6.6 Carcano heavy)
- Maximum damage:
2326.5 - Minimum damage:
1520
Since the Lewis, Huot, and Perino will no longer drop off to a much lower BTK at range than other LMGs, their recoil has been increased slightly to compensate.
- Lewis horizontal recoil:
0.340.48 - Huot horizontal recoil:
0.160.28 - Perino Horizontal recoil:
0.240.3
SMGs (Assault)
All SMGs now deal higher damage at long ranges, some also at close ranges. The Automatico did not receive a damage buff for close range to keep it in line with other SMGs. Instead, its vertical recoil has been reduced.
MP18, SMG 08/18 (9×19)
- Maximum damage:
2328 - Minimum damage:
13.515
Hellriegel (9×23)
- Maximum damage:
2326.5 - Minimum damage:
13.515
Automatico (9mm Gilsenti)
- Minimum damage:
1213.5 - Vertical recoil:
0.40.36
Ribeyrolles (8×35)
- Maximum damage:
2328 - Minimum damage:
1517.5
M1903 Experimental (.30-18 Auto)yes, it’s effectively an SMG
- Minimum damage:
13.515 - Extended 4, 5, and 6 hit kill ranges.
Self-Loading Rifles (Medics)
The self-loading rifles are being improved in terms of accuracy and range. Accuracy while shooting from a stand has been improved for all SLRs. Most also have a later damage drop-off, thus increasing damage at long ranges.
The spread per shot of the SLRs has been reduced by half. These changes are intended to clearly differentiate the SLRs from the LMGs and make them useful for Medics at greater distances.
ALL SLRs
- -0.03 to standing ADS minimum spread.
- Spread increase per shot (SIPS): 0.2 0.1.
- Increased range for most SLR bullets.
RSC (8mm Lebel semi)
- increased two hit kill range:
47m70m
SL1906, SL1916, Mondragon, General Liu (7.92×57 semi)
- Damage drop-off start distance: +50%
- Damage drop-off end distance: +50%
Autoloading 8 (.35)
- increased 3 hit kill range:
47m70m
Autoloading 8 Extended (.25)
- 3 hit kill range:
17m20m - 4 hit kill range:
27m30m
m1907 (.351SL)
- 3 hit kill range:
27m30m - 4 hit kill range:
36m45m
Cei Rigotti (6.5 Carcano)
- 3 hit kill range:
36m45m
Shotguns
The developers want to reduce randomness in shotgun ammunition. Therefore, all shotguns will have ammunition filled with 12 shotgun “pellets”. The spread of these pellets is divided into 12 zones – 6 in an inner ring, 6 in an outer ring. In each zone, one pellet will land.
This ensures that the 12 pellets are distributed more evenly in the spread zone and do not randomly land all in the same zone for “one-hit kills”.
For these changes, the shotguns have been slightly adjusted.
12g Automatic
- Pellet count:
1112 - Max damage:
8.47.7 - Min Damage:
4.23.85
Sjögren
- Pellet count:
1312 - Max damage:
8.49.1 - Min Damage:
4.24.55
M97 Trench Gun
- Pellet count:
1512 - Max damage:
8.410 - Min Damage:
4.25
M97 Sweeper
- Pellet count:
2212 - Max damage:
7.212.5 - Min Damage:
2.44.2
Model 10, Model 1900, and Sawed Off
- Pellet count:
2012 - Max damage:
8.412.56 - Min Damage:
4.26.25
In the video, YouTuber Westie discusses the new changes in Battlefield 1. How are you liking the balance patch so far?
Release date for In the Name of the Tsar DLC in Battlefield 1 later this month
BAR and Benet Mercie (.30-06 heavy)
- Maximum damage:
2326.5 - Minimum damage:
1923
Madsen, MG15nA, MG14/17 (7.92×57 heavy)
- Maximum damage:
2328 - Minimum damage:
17.521
Lewis, Huot, Perino (.303 heavy and 6.6 Carcano heavy)
- Maximum damage:
2326.5 - Minimum damage:
1520
Since the Lewis, Huot, and Perino will no longer drop off to a much lower BTK at range than other LMGs, their recoil has been increased slightly to compensate.
- Lewis horizontal recoil:
0.340.48 - Huot horizontal recoil:
0.160.28 - Perino Horizontal recoil:
0.240.3
SMGs (Assault)
All SMGs now deal higher damage at long ranges, some also at close ranges. The Automatico did not receive a damage buff for close range to keep it in line with other SMGs. Instead, its vertical recoil has been reduced.
MP18, SMG 08/18 (9×19)
- Maximum damage:
2328 - Minimum damage:
13.515
Hellriegel (9×23)
- Maximum damage:
2326.5 - Minimum damage:
13.515
Automatico (9mm Gilsenti)
- Minimum damage:
1213.5 - Vertical recoil:
0.40.36
Ribeyrolles (8×35)
- Maximum damage:
2328 - Minimum damage:
1517.5
M1903 Experimental (.30-18 Auto)yes, it’s effectively an SMG
- Minimum damage:
13.515 - Extended 4, 5, and 6 hit kill ranges.
Self-Loading Rifles (Medics)
The self-loading rifles are being improved in terms of accuracy and range. Accuracy while shooting from a stand has been improved for all SLRs. Most also have a later damage drop-off, thus increasing damage at long ranges.
The spread per shot of the SLRs has been reduced by half. These changes are intended to clearly differentiate the SLRs from the LMGs and make them useful for Medics at greater distances.
ALL SLRs
- -0.03 to standing ADS minimum spread.
- Spread increase per shot (SIPS): 0.2 0.1.
- Increased range for most SLR bullets.
RSC (8mm Lebel semi)
- increased two hit kill range:
47m70m
SL1906, SL1916, Mondragon, General Liu (7.92×57 semi)
- Damage drop-off start distance: +50%
- Damage drop-off end distance: +50%
Autoloading 8 (.35)
- increased 3 hit kill range:
47m70m
Autoloading 8 Extended (.25)
- 3 hit kill range:
17m20m - 4 hit kill range:
27m30m
m1907 (.351SL)
- 3 hit kill range:
27m30m - 4 hit kill range:
36m45m
Cei Rigotti (6.5 Carcano)
- 3 hit kill range:
36m45m
Shotguns
The developers want to reduce randomness in shotgun ammunition. Therefore, all shotguns will have ammunition filled with 12 shotgun “pellets”. The spread of these pellets is divided into 12 zones – 6 in an inner ring, 6 in an outer ring. In each zone, one pellet will land.
This ensures that the 12 pellets are distributed more evenly in the spread zone and do not randomly land all in the same zone for “one-hit kills”.
For these changes, the shotguns have been slightly adjusted.
12g Automatic
- Pellet count:
1112 - Max damage:
8.47.7 - Min Damage:
4.23.85
Sjögren
- Pellet count:
1312 - Max damage:
8.49.1 - Min Damage:
4.24.55
M97 Trench Gun
- Pellet count:
1512 - Max damage:
8.410 - Min Damage:
4.25
M97 Sweeper
- Pellet count:
2212 - Max damage:
7.212.5 - Min Damage:
2.44.2
Model 10, Model 1900, and Sawed Off
- Pellet count:
2012 - Max damage:
8.412.56 - Min Damage:
4.26.25
In the video, YouTuber Westie discusses the new changes in Battlefield 1. How are you liking the balance patch so far?
Release date for In the Name of the Tsar DLC in Battlefield 1 later this month
A new Battlefield 1 patch is significantly changing the strength of various weapons. LMGs are being buffed, SMGs are getting enhancements. Initially, the update will be tested on the CTE servers.
Currently, the community can test a patch on the Battlefield 1 test servers that reshapes the balancing considerably. This update is considered the largest weapon update in Battlefield 1 and will initially overhaul the meta. After all, the changes need to be thoroughly tested.
Weapon Update in Battlefield 1 – Patch Notes
Last Friday, the Battlefield 1 developers at DICE announced a new CTE update. And it’s not just any update, but the largest weapon update the game has seen so far. There are high expectations in the community for the changes.
In short, all classes are slightly improved, except for the Scouts. Support players need fewer shots with their LMGs to kill an enemy, and the self-loading rifles for Medics have increased ranges.
On Reddit, the developers explain what to expect from the update. Generally, these altered values are not final and may still be revised before they reach the live servers.
LMGs (Support)
The damage of all LMGs has been increased. This is meant to provide a better player experience, especially for the models that previously required up to 7 hits to kill an enemy.
Most LMGs now kill with 4-5 hits. For a few models, the recoil has been increased due to the damage buff.
Chauchat (8mm Lebel heavy)
- Maximum damage:
3538 - Minimum damage:
2328 - Extended 3 hits kill range
BAR and Benet Mercie (.30-06 heavy)
- Maximum damage:
2326.5 - Minimum damage:
1923
Madsen, MG15nA, MG14/17 (7.92×57 heavy)
- Maximum damage:
2328 - Minimum damage:
17.521
Lewis, Huot, Perino (.303 heavy and 6.6 Carcano heavy)
- Maximum damage:
2326.5 - Minimum damage:
1520
Since the Lewis, Huot, and Perino will no longer drop off to a much lower BTK at range than other LMGs, their recoil has been increased slightly to compensate.
- Lewis horizontal recoil:
0.340.48 - Huot horizontal recoil:
0.160.28 - Perino Horizontal recoil:
0.240.3
SMGs (Assault)
All SMGs now deal higher damage at long ranges, some also at close ranges. The Automatico did not receive a damage buff for close range to keep it in line with other SMGs. Instead, its vertical recoil has been reduced.
MP18, SMG 08/18 (9×19)
- Maximum damage:
2328 - Minimum damage:
13.515
Hellriegel (9×23)
- Maximum damage:
2326.5 - Minimum damage:
13.515
Automatico (9mm Gilsenti)
- Minimum damage:
1213.5 - Vertical recoil:
0.40.36
Ribeyrolles (8×35)
- Maximum damage:
2328 - Minimum damage:
1517.5
M1903 Experimental (.30-18 Auto)yes, it’s effectively an SMG
- Minimum damage:
13.515 - Extended 4, 5, and 6 hit kill ranges.
Self-Loading Rifles (Medics)
The self-loading rifles are being improved in terms of accuracy and range. Accuracy while shooting from a stand has been improved for all SLRs. Most also have a later damage drop-off, thus increasing damage at long ranges.
The spread per shot of the SLRs has been reduced by half. These changes are intended to clearly differentiate the SLRs from the LMGs and make them useful for Medics at greater distances.
ALL SLRs
- -0.03 to standing ADS minimum spread.
- Spread increase per shot (SIPS): 0.2 0.1.
- Increased range for most SLR bullets.
RSC (8mm Lebel semi)
- increased two hit kill range:
47m70m
SL1906, SL1916, Mondragon, General Liu (7.92×57 semi)
- Damage drop-off start distance: +50%
- Damage drop-off end distance: +50%
Autoloading 8 (.35)
- increased 3 hit kill range:
47m70m
Autoloading 8 Extended (.25)
- 3 hit kill range:
17m20m - 4 hit kill range:
27m30m
m1907 (.351SL)
- 3 hit kill range:
27m30m - 4 hit kill range:
36m45m
Cei Rigotti (6.5 Carcano)
- 3 hit kill range:
36m45m
Shotguns
The developers want to reduce randomness in shotgun ammunition. Therefore, all shotguns will have ammunition filled with 12 shotgun “pellets”. The spread of these pellets is divided into 12 zones – 6 in an inner ring, 6 in an outer ring. In each zone, one pellet will land.
This ensures that the 12 pellets are distributed more evenly in the spread zone and do not randomly land all in the same zone for “one-hit kills”.
For these changes, the shotguns have been slightly adjusted.
12g Automatic
- Pellet count:
1112 - Max damage:
8.47.7 - Min Damage:
4.23.85
Sjögren
- Pellet count:
1312 - Max damage:
8.49.1 - Min Damage:
4.24.55
M97 Trench Gun
- Pellet count:
1512 - Max damage:
8.410 - Min Damage:
4.25
M97 Sweeper
- Pellet count:
2212 - Max damage:
7.212.5 - Min Damage:
2.44.2
Model 10, Model 1900, and Sawed Off
- Pellet count:
2012 - Max damage:
8.412.56 - Min Damage:
4.26.25
In the video, YouTuber Westie discusses the new changes in Battlefield 1. How are you liking the balance patch so far?
Release date for In the Name of the Tsar DLC in Battlefield 1 later this month



