God Slayer may be the last true MMORPG from China. We take a brief look at it.
Testing returns in mid-April
Chinese MMORPGs are slowly but surely dying out, mainly due to the trend toward mobile gaming. One of the last major titles of its kind could therefore be the MMORPG “God Slayer”, which was first announced 4 years ago.
After a first alpha test last year, the game will be entering the next testing phase on April 15, almost a year later.
At least visually, God Slayer looks impressive, as the game is based on CryEngine, allowing for wonderful graphics, smooth animations, and picturesque landscapes. But even in terms of gameplay, the title seems to hold its own; the action-oriented combat system resembles a mix between Blade & Soul and Monster Hunter Online. All abilities can be woven into devastating combos, which cause significant damage with correct timing.
Also intriguing is the system for acquiring special loot. The bosses in God Slayer have their own “damage model”. If, for instance, you want to obtain the special cloak of the dark magician, you must attack the ornate garment on the magician’s back until it is destroyed and only then can you defeat the spellcasting opponent. Since you can only destroy one armor or body part at a time, careful aiming and planning are necessary to obtain the exact items you desire.
The game also features plenty of platforming elements. Almost all characters can run along walls for a short time to evade dangers on the ground or reach a higher platform. The following video showcases the combat system of the MMORPG in action.
Currently, only 3 classes are available: Warrior, Sorceress, and Swordfighter, but by the release, 3 more classes are expected to be added. And there is indeed a gender lock, so you won’t see male wizards.
Whether and when God Slayer will celebrate its release and come to the West is still entirely uncertain.

