The MMORPG God Slayer aims to appeal primarily to players who enjoy a lot of action. The alpha started in China is currently going well.
God Slayer aims to become a kind of Vindictus, but it does not play in narrow tube levels, but in a large world, which is however not completely “open”. Rather, it consists of large maps that are connected by loading times. Nevertheless, you will be able to travel freely through the game world and marvel at the detailed graphics, which allow particularly spectacular scenes and effects through the CryEngine 3.
The engine dramatically showcases dynamic weather and allows you to destroy your surroundings. This is important in battles. For example, if enemies destroy your cover, you must quickly come up with a new tactic.

Action-Packed Battles
Fights are at the forefront in God Slayer. Together as a team, you take on hordes of monsters and must defeat gigantic bosses. The battles are meant to be cinematic. Boss enemies will appear in cutscenes that are meant to be thrillingly presented. This creates an exciting atmosphere.
The battles will be fought actively and like in an action game. You will need to actively aim and strike and quickly dodge. In conjunction with various classes, tactics should also come into play.
An alpha of the MMORPG recently started in China, which is going quite well. When we will be able to play in the West is still not determined.
More details about God Slayer:
God Slayer is starting a new testing phase – Maybe one of the last major MMORPGs from China