The developers of WildStar have talked several times about the social features in the upcoming sci-fi MMORPG, but so far there have been no tangible facts regarding guilds.
This has changed with today’s article on the official site, which provides a good insight into guild life on the planet Nexus.
At first glance, all the usual structures are present, as one would expect from an online role-playing game. Starting with the founding of the guild, through ranks and powers, to an optional guild tax and the typical guild bank, there is much available to properly organize a group of like-minded players.
But we are talking about WildStar, which wants to be different and offer more than many other games. It would be surprising if this were not the case – especially since social groups are supposed to be very important in WildStar, as this statement once again makes clear:
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[intense_testimony_text]In many MMO games, a guild is a social group of players. They might raid together or hang out in their VOIP system of choice, but most individual players roam the open world alone, and their guild is little more than an unremarkable name on a sign. That is really a shame – and a state that we don’t want in WildStar![/intense_testimony_text]
[intense_testimony_author company=”Community Manager” image=”https://images.mein-mmo.de/magazin/medien/2014/01/Wildstar_Logo.png”]Jan “Bronn” Sterl[/intense_testimony_author]
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To counteract this, a lot has been thought out. We will briefly introduce the features that are intended to foster greater connection between players.
Guild Influence: Playing together is rewarded here, which is nothing extraordinary at first. It’s quite simple, which makes it all the more surprising why hardly any other games have come up with this idea.
Other games also have guild quests and the like, but the small yet subtle difference is that the guild gains influence when the members actually play together and do not go off separately to complete tasks. The more you tackle dungeons, raids, battlegrounds, or quests in a group of guild members, the faster the influence increases. What this brings becomes clear in the next point.
Guild Benefits: The influence acts as a currency with which you can gradually unlock rewards, categorized into 3 categories:
- Guild unlocks (e.g., summoning players, bank expansion)
- Guild-wide boosts (e.g., experience, faction reputation, and influence bonuses)
- Consumable guild items (e.g., individual buffs and summoning the bank)
Guild Holo Emblems: Last but not least, a little treat. You can look forward to a comprehensive tool that allows you to create a custom guild logo in the game. The special thing about it is that the emblem is projectable and its position can be freely determined on the character. This way, you show – whether in PvP or elsewhere – which group you identify with and represent it at the same time!

What do you think about guilds that play together being rewarded? We think that’s great, as people sometimes just need a motivation to realize that they can also have a lot of fun together.
The most important thing last: How and where do I found a guild in WildStar?
Once you reach level 12, you are allowed to found a guild in WildStar. The founding itself is then done in the respective capital of the faction, at a non-player character who is responsible for this. But beware, this is not free and costs you 10 gold. Typically, you have this 10 gold in the normal course of the game and haven’t collected it by level 12 yet. If you still want to initiate a founding, it is advisable to pool the necessary cash in the community.