German Video Game Awards 2020: Here are the winners in all categories

German Video Game Awards 2020: Here are the winners in all categories

Today the German Video Game Award ceremony took place. We will tell you which games and developers won the awards.

What is this award? The German Video Game Award has been honoring the best games and developers from the German gaming industry since 2009. They receive awards in the form of large cash prizes or honorary titles, with selection criteria including gameplay, artistic quality, innovation, or the educational value of the games.

This is how the award ceremony went: This year’s honors for the winners differed somewhat from previous ones. Due to the Corona epidemic, the awards were not presented during a gala in front of an audience, but in a live stream.

However, this did not diminish the joy of the winners. The show was hosted by our colleague Nino “Ninotaku” Kerl and Barbara Schöneberger.

The happy winners of the German Video Game Award

This is how the winners are determined: The procedure for determining the winners is divided into two steps. First, specialist juries with four members each discuss. Afterwards, the main jury takes over and determines the final winners.

In the case of the audience favorite, user votes determine the winners. From a long list of games, the winner was also chosen by you this year.

Here are the winners who received the prize money and honors.

Best German Game

  • Winner: Anno 1800 (Ubisoft Mainz / Ubisoft) received the grand prize of €100,000

Other nominations Sea of Solitude (Jo-Mei / Electronic Arts) and Through the Darkest of Times (Paintbucket Games / HandyGames) each received €25,000

Best Family Game

  • Winner: Tilt Pack (Navel / Super.com) received €75,000

Newcomer Awards – Best Debut

  • Winner: The Longing (Studio Seufz / Application Systems Heidelberg) received €40,000

Newcomer Awards – Best Prototype

  • Winner: Couch Monsters (Laurin Grossmann, John Kees, Marie Maslofski, Dennis Oprisa, Luca Storz, Jaqueline Vintonjek – HTW Berlin) received €35,000

The other four nominees in this category each receive €20,000:

  • Echoes of Etrya (Nik Douglas, Sylvia Exner, Lisa Günther, Robin Hentschel, Silvan Koch, Pia Krensel, Jacob Menz, Melina Stratmann, Soren Wagner – S4G School for Games)
  • Prim (Oskar Alvarado, Bryan Atkinson, Jonas Fisch, Florian Genal, Michael Kenny, Maria Pendolino, Sascha Schneider – CMMN CLRS)
  • Sonority (Franca Bittner, Marvin Clauß, Nadine Harter, Şahin Kablan, Madeline Reinaldo Mendoza, Lisa Nonnemacher, Clemens Sandner, Alice Schlotterbeck, Elisa Schorrig, Willi Schorrig, Vladyslav Trutniev – HDM Stuttgart)
  • Wild Woods (Nadja Clauberg, Moritz Heinemeyer, Johannes Kutsch, Eric Massenberg, Marcus Meiburg – HAW Hamburg)

Best Innovation and Technology

Best Game World and Aesthetics

Best Game Design

  • Winner: Anno 1800 (Ubisoft Mainz / Ubisoft) received €30,000

Best Serious Game

Best Mobile Game

  • Winner: Song of Bloom (Kamibox) received €30,000

Best Expert Game

  • Winner: Avorion (Boxelware) received €30,000

Best Studio

Best International Game

Best International Multiplayer Game

Player of the Year

  • Winner: Gob b (Fatih Dayik)

Special Jury Award

  • Winner: Foldit

Audience Award (unawarded)

Webedia Gaming supports the German Video Game Award as a media partner. The nominees are determined by a specialist jury, which also includes GamePro editor-in-chief Rae Grimm.
In a media partnership, two companies agree to promote each other. Typically, no money is exchanged; rather, it is about benefiting from each other’s strengths. 
Deine Meinung? Diskutiere mit uns!
3
I like it!
This is an AI-powered translation. Some inaccuracies might exist.
Lost Password

Please enter your username or email address. You will receive a link to create a new password via email.