Gamer plays ARC Raiders for about 400 hours, then understands through The Division 2 what the extraction shooter lacks

The Division x ARC Raiders

A gamer reports on Reddit that he has played ARC Raiders for about 400 hours and loves the extraction shooter by Embark. However, at some point, he felt that the gameplay loop was going nowhere, and thus played The Division 2 again. In Ubisoft’s loot shooter, he noticed what ARC Raiders needs to improve to be perfect.

This is the player’s insight: The player mainly discusses the endgame of both games on Reddit. Although The Division 2 is not a perfect game, it gives him the feeling of making continuous progress.

In ARC Raiders, it feels different to him. The endgame loop does not feel rewarding enough to maintain over time. The loot has no long-term value and is hardly significant, especially in the endgame.

If you have good gear in ARC Raiders, you are basically just playing to lose it and start over.

The gamer emphasizes that he knows both games belong to different genres and he does not want ARC Raiders to copy The Division 2. However, he is convinced that the game can learn some lessons from Ubisoft’s loot shooter.

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A Learning Opportunity for the Success Shooter

What exactly can ARC Raiders learn from The Division 2? The biggest lesson is the core idea behind the endgame of The Division 2: As players, you always have a goal in sight and thus an activity. Everything you do gives you a form of progress and rewards you.

The Reddit user summarizes it very simply: “You always make progress, whether it’s with the build, the stats, the library, or just working towards something greater.”

The endgame of The Division 2 summarized in more detail

To put it more elaborately, the endgame of The Division 2 can be traced back to various pillars. You can:

  • Unlock all specializations and level their skill trees
  • Level the SHD clock to permanently improve your attribute stats, such as gaining 10% more damage, armor, or similar;
    • Goal 1: SHD level 1,000 to maximize all 4 fields in all 4 categories;
    • Goal 2: SHD level 2,000 to maximize health bonus
  • Create and maximize builds: There is a lot to consider and refine when it comes to builds. You almost always have something to work towards – especially if you want to create different builds.
    • Various aspects of build creation: set bonuses from manufacturers; talents; farming exotic, high-end, or named gear and weapons; attributes – it’s a long way to the god rolls
  • Library and expertise – By donating or actively using items, you increase expertise, enhancing the respective weapon or gear (such as increasing weapon damage)

Even if you don’t feel like farming items for your build or something similar, you make progress by simply playing the game, as you increase your SHD level or expertise, for example.

In ARC Raiders, there is no such system. You quickly finish the quests and expeditions and invest all available points in the skill tree or maximize workbenches. There is also no real build variety. Every player eventually reaches the point where there is no more progress and no more rewards to be earned.

What the community says about the Reddit user’s insight: Many players agree with the Reddit user. One comments that he wishes for more yield from the grind.

Another player writes that the “moment to moment” gameplay of ARC Raiders is brilliant, but the progress in many areas of the game is poor and the endgame is even “ridiculous.” Some players also write that they have been playing less and less in recent weeks and are gradually losing interest, even though they actually find the game great.

MyMMO editor Dariusz is also not interested in grinding in ARC Raiders. Instead, he recently focused on a test and asked other players for an unusual favor: I asked people if I could shoot them in ARC Raiders and the response outraged me as a professional gamer

This is an AI-powered translation. Some inaccuracies might exist.
Source(s):
  1. Reddit