A Way Out, the new co-op experiment from the creator of Brothers: A Tale of Two Sons, will be released on March 23 for PS4, Xbox One, and PC. Game Director Josef Fares has now revealed new details about the action game, including the playtime.
Our colleagues from GameSpot recently spoke with the game’s Game Director, Josef Fares, who shared some details about the playtime and the development process.

- The playtime of A Way Out is said to be around 6 to 8 hours
- The developer Hazelight started the project with only ten employees, which later increased to about 40 during development
- Fares wrote the story himself but also worked with a “script doctor”
- According to Fares, EA was very supportive and did not interfere: “If EA wants to make an apple greener, I can say no”
- 100 percent of the revenue from A Way Out goes to the developer Hazelight. According to Fares, EA helps with marketing and support but apparently receives nothing from the profits
- Fares is incredibly excited about A Way Out, especially its co-op multiplayer. He stated that he would spend 10 million US dollars on a purely single-player game
- Fares would never make a game with microtransactions
- There are currently no plans for a Nintendo Switch edition

Absolute Co-op Required
A Way Out tells the story of two convicts who are on the run after escaping from prison in the 70s.
The action game can only be played together with another player locally in split-screen or online. The owner of the game can easily invite friends to their game session, even if they do not own the title.