Frustrated PvP players criticize Destiny 2 – A new map after 1,000 days is “sad and pathetic”

Frustrated PvP players criticize Destiny 2 – A new map after 1,000 days is “sad and pathetic”

In the newly started Season 17 of Destiny 2, there is still discontent among PvP players. A new map after 1,000 days is “sad and pathetic” and just a drop in the bucket. Now, as Bungie’s Community Manager officially resets the “X days without a PvP map” counter on Twitter, all the frustration is released.

With the new “Season of the Haunted,” Bungie has finally introduced a new PvP map into the game after 1,000 days of waiting.

Although some players, after the story events surrounding Lord Saladin in Season 16, had hoped for a complete PvP season centered around the Iron Lords, this announced new map is at least better than nothing. It at least dampens some of the discontent about the developer’s lack of attention to its PvP.

This is what’s happening in PvP: When the Community Manager of Bungie posted a tweet on Twitter with a funny GIF showing a character saying: “Turn back the clock!”, the emotions of the PvP players boiled over.

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This was a reference to the community countdown, which meticulously counted every day in which Destiny 2 did not receive a new PvP map. Similar to the “Accident Counter” on the Tower.

The Crucible is dear to many players in Destiny 2, and this tweet from Community Manager Dylan Gafner (dmg04) felt like pure mockery, even if it was obviously not meant that way, as he himself clarified.

rift-pvp-map-trennung-2022-destiny2-season17
This is what the new PvP map “Separation” looks like.

Some players considered the statement toxic and accused Bungie of inviting its players to toxicity. However, this incident also clearly shows, how much frustration currently exists among players regarding PvP and how little the new content could calm them down.

Player Althanash sees it this way and tweets in response:

Unintentionally or otherwise. It’s like pouring gasoline on an already raging fire.

Destiny 2 player Althanash via Twitter

The PvP community has simply been waiting a long time, mostly patiently, for Bungie to pay more attention to the Crucible again.

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They accepted the developer’s explanations that new Crucible content is not so easy to realize. For example, even an old PvP map for Destiny 2 must be “rebuilt” from scratch to work with the various engine updates that have been made since the release of Witch Queen.

How is the new map being received? Additionally, many players do not find the new map particularly successful. It is set in Savathun’s Throne World, is symmetrically designed, and has a base at each corner. You can also utilize many side paths and large open spaces in the back area.

But that’s also a problem. The map is simply enormous, and as a result, players do not get a true competitive feel. You fight more like a guerrilla fighter through Savathun’s Throne World and farm head glitches. It is apparent that it is rather designed for the upcoming “Rift” mode.

Additionally, some resourceful players have already uncovered exploits in the map.

Where can you play on the new map? If you want to explore the new map, you have to go into the Crucible. “Separation” has been integrated into the random map rotation of the Crucible, so you can encounter the map in all 6v6 and 3v3 matches.

In the Iron Banner, the map will also be used for the PvP mode “Rift” carried over from Destiny 1, which will start with the first Iron Banner event on May 31.

What do you think about the tweet from Bungie’s Community Manager? Do you see his statement as critical? And how do you feel about the new map? Have you already checked out “Separation” yourself? Then feel free to share your experiences in the comments.

Source(s): Bungie Twitter, Twitter/Jim, gamerant
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