No team kills, smaller maps, and better textures – Friday the 13th: The Game addresses many issues.
Since its launch, Friday the 13th: The Game has been plagued by several issues across all platforms (PS4, Xbox One, and PC). The developers took such a long time for the patches that players sometimes thought the game had been “dropped” right after launch and that they were working on the next title. However, this does not seem to be the case. A new patch is now live and has brought numerous changes aimed at improving gameplay and performance.
Campers may not like each other – whether they want to or not
Many players, who previously had to deal with the killer Jason, but with other campers, can now breathe a sigh of relief. In public matches, it is no longer possible to kill other campers. While it is still possible to harm allies by running them over with a car, almost all other sources (such as weapons) can no longer be used against the campers. As a result, trolling in the game should be somewhat limited.
Another important point is the size of the maps. Many players felt they were too spacious and often could completely avoid encounters with the killer. This will change moving forward, as the size of all maps has been reduced by about 40%. This means more encounters between campers and Jason; however, the key locations on each map are now closer together. The goal seems to be more interaction between the two parties.
Aside from the larger changes mentioned above, there are also many small improvements. For example, the resolution of the textures on Xbox One has been increased, leading to better graphical representations overall. Additionally, many kills that could not previously be executed correctly in various locations have been fixed.
These are the real killers!
Now is the perfect time to take another look at the horror slasher and ban a few campers into the depths of Crystal Lake … or die miserably in the attempt to escape the killer.