Fortnite changes the challenges: Casual players are complaining

Fortnite changes the challenges: Casual players are complaining

Fortnite: Battle Royale has changed the challenges with Season 10. There are now interconnected missions instead of weekly challenges. This hasn’t gone down well with the group of casual players who play Fortnite on the side.

What has changed in the challenges? In Season 10, Fortnite introduced significant changes to the challenges for the first time. Until now, there were 7 challenges each week until the end of the season. You could complete them whenever you wanted as soon as they were available. However, you had to complete them by the end of the season.

In Season 10, that’s over. Now, there is a block of “missions” every 7 days. These are basically challenges, but you need to complete them one after the other, and you won’t receive new tasks until you finish the old ones.

As a reward, there are tiers in the Battle Pass of Season 10 and special skins that can only be obtained through the tasks.

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There are also special surprise tasks that are time-limited and must be completed within a specific number of days.

The system has the advantage of providing consistently new progression content for frequent players. However, casual players are left behind.

“I have a job and family, no time for stressful grind!”

This is what bothers casuals about the new missions: In a large thread on Reddit with over 24,300 upvotes and over 2,000 comments, a player named BionicGamer323 complains that he hardly enjoys the new system:

“I am a casual player who enjoys playing Fortnite. I love the new skins every season and I do my best to collect them all, even if it means mastering the challenges in the last days of the season. It has all been fun until now.

Now it is possible that I may miss skins and styles if I don’t master challenges within your “time frame”. Some people have jobs, children, have schools and studies. There are countries where there are blackouts for weeks, and not every weekend can be used for grinding challenges.”

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Anyone who is not online often and plays a lot will not complete the challenge.

Especially the limited challenges have a time limit of one week. If you don’t grind everything in time, you miss out. Previously, you could take your time and even take a two-week vacation during the season or play less intensively due to family or work and then catch up later.

This is what people say on Reddit: The statement from BionicGamer323 was taken up by many other users. Many agreed with him:

  • “I don’t feel like Epic wants me to enjoy this game anymore. This new challenge system was poorly thought out.”
  • “I completely agree. I like to play casually, but the Limited Time Missions will interfere with more important things. Things I should focus on.”
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Others are annoyed that the notorious “Play with a Friend” challenges are now part of the missions. Many casual players only play with randoms and do not have a fixed circle of friends online.

  • “I just hate those ‘Play with a friend’ challenges and now they have brought them back as part of the Battle Pass!”
  • “Yeah, when I saw that the first mission was ‘Play with a friend 0/3’, it destroyed my interest in buying the Battle Pass.”
  • “Yeah, I hate the play with friend challenges and I’ve always swapped them out when they appeared in the dailies.”
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Others are also annoyed that there are basically the same tasks again in harder versions with the Prestige challenges once you have completed them. So, you essentially have to do the same thing twice.

But there are also opposing voices stating that enough people demanded this format:

  • “It’s about time people need to reassess what is essential. Epic is offering more challenges, and it’s time for some people to realistically think about their abilities. People with family, school, and work need to realize that tackling all these challenges may no longer be possible now.”
  • “After reading the threads on Reddit for several seasons, I can understand why Epic has implemented some of their changes. Shit, Reddit called for the changes. People who complain that the “difficult” challenges could be completed with minimal effort. But Epic can’t find a way to implement challenges that appeal to both casuals and pros. People are going to get angry either way. Either the challenges are too easy for the pros or too hard for the casuals. That doesn’t make it any less frustrating.”

What do you think of the new challenges? Better this way or a mess?

A similar problem is faced by Apex Legends. There, some players also complain that the tasks put them under too much time pressure.

More on the topic
Apex Legends: Progress only goes faster if you are a certain type of player
von Jürgen Horn
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