For Honor: Hohe Stahl-Preise sind Absicht – Ubisoft zur Stahl-Kritik

For Honor: Hohe Stahl-Preise sind Absicht – Ubisoft zur Stahl-Kritik

In For Honor, Ubisoft responds to criticism about steel prices. Players are not supposed to unlock everything.

Since the launch of For Honor, the in-game currency steel has been criticized. The steel prices for emotes, ornaments, executions, effects, or outfits are considered too high, while the steel gain after matches is too low. This frustrates many players.

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Just a few days ago, a Reddit post caused a stir in which a community member calculated: It takes over 2.5 years to unlock all current game content. Assuming you earn 1200 steel every day. Alternatively, all items can be purchased for 732 euros. The criticism of the steel prices has flared up again, and some even speak of “racketeering.” Now Ubisoft responds to this.

Everything works as intended, says Ubisoft

Yesterday, community developer Emile Gauthier and game director Damien Kieken addressed the accusations. According to Kieken, everything works as intended. The game design of For Honor is set up so that players cannot and should not unlock everything. It was never the intention for players to have access to everything.

He compares For Honor in this regard to World of Warcraft or MOBAs: They also do not try to unlock all content for all heroes. For Ubisoft’s melee game, they expected players to focus on one to three characters, for which they can then collect the items they like.

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According to Kieken, this expectation is also met: Current data shows that most players only focus on one hero class. Only a few have more than three favorite heroes.

Cosmetic items only become interesting in the endgame

The developers continue to emphasize that cosmetics are intended as end-game content. This is also supported by the data: Most players level up their heroes and bring them to the maximum gear level of 108 first. Only then do cosmetic items become interesting.

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According to Kieken, they could have also reduced these cosmetic contents – making it possible to unlock all content for all heroes – but they wanted to give players a variety of items for character customization and individualization. The underlying idea is similar to a clothing store. You don’t buy all the T-shirts at once, just the ones you like.

New outfits are on the way

It has also been confirmed that new cosmetic items are already on the way. Fresh elite outfits are expected to make their way into the game this week. Since new content in For Honor always comes on Thursdays, we expect them to go live tomorrow, on March 23rd.

In a few weeks, the new season in For Honor will start. In addition to new maps and heroes, there will also be additional equipment and rare items with stars.

What do you think of these statements from Ubisoft? 

Source(s): GameStar
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