Call of Duty: Vanguard is on the market, many players have already had their first rounds, and many content creators have been bustling on the servers for days. MeinMMO shows you the first impressions of the multiplayer of Vanguard and they are positive.
The next CoD generation has officially launched with Call of Duty: Vanguard. To give you an impression of how the shooter is received by players after the first hours, we summarize some opinions.
We followed the release of Vanguard in the live ticker and also paid attention to the voices from the community. The opinions that we encountered repeatedly are found in this article. For a short insight into Vanguard, check out our video:
What is well received?
Changes after the beta: There is much praise for the implemented feedback after the rather mediocre beta phase. The beta was received rather mixed in the community and the spectrum was broad – between “Best CoD” and “A disgrace!”
It is not easy to pinpoint which change stands out compared to the beta. It is the overall package that can convince. Although there are exceptions and not everything is perfect. However, most of the major criticisms have been addressed and improved in some cases:
- Gameplay is faster and supports mobile, aggressive players
- Better visibility of enemies
- No distortion effects when firing
- Improved audio
- The ninja perk is in the game
Especially with the audio, there are still some problems, but the improvements are “audible.” The CoD expert and YouTuber “Drift0r” says after a few days in the game: “I am pleasantly surprised how much the game has improved compared to the beta” and especially praises the improved visibility of enemies (via YouTube).
Much content at release: Another point on the positive side – 16 maps in 6v6 at launch. This impression arises mainly due to the experiences from the previous year.
Cold War had only 8 maps at launch and half of them could be extensively played in the beta at that time. Vanguard offers a wealth of multiplayer content and even players who spent many hours in the beta see a lot new at release.
As @FlamenautLucas writes on Twitter: “Vanguard has perfected what CoD MW did wrong and launched with more quality and content than Cold War, except for zombies.”.
Diverse and good maps: But not only the amount of content is well received, the quality also meets the approval of many players. The maps are well received after the first hours – in terms of structure and variety.
At launch, all maps are unique and offer both visual and gameplay variety. The focus on the 3-lane system is noticeable and is well received. The long-time data miner and CoD player @TheMW2Ghost writes on Twitter: “I haven’t played a map that I don’t like so far. All are visually (and play) so nice.”.
Much praise is also received by the large news account @ModernWarzone on Twitter: “Vanguard is the best and most complete CoD multiplayer experience at release that we have had since Black Ops 2. And that’s almost 10 years ago.”.
What is not well received?
Combat pacing forces larger matches: With combat pacing, you actually have control over how many players start a match. However, the system is not particularly strict after the release. This is especially annoying for players of the normal 6v6 matches.
For although you set the tactical pacing for 6v6, it may be that you end up in a match with attack pacing but actually blitz pacing. You thus have a completely different experience than intended. @CODWarfareForum says on Twitter: “6v6 plays really well, but I could only play it once last night. Stop forcing me to play 8v8 and 10v10. I hate it.”.
Audio needs improvements: The sound was a major critique in the beta and remains a certain problem for some players after the release. While there were clearly improvements, they were not sufficient for some.
On reddit, the user Paulkdragon writes: “My biggest problem with the game is the audio. Seriously – I can’t hear anything, everything is so dull.” However, opinions vary widely regarding the audio.
Certain start-up problems: Furthermore, there are some small bugs, lags, and connection issues at launch. The server problems seem to be an individual issue and not everyone had a problem after the release.
Additionally, there are still difficulties in unlocking some weapon camos. Apparently, not all progress currently counts towards challenges and with some weapons, you cannot unlock certain camos. Ken_kerlijerIs on reddit: “Is it just me or are the camos not unlocking for the StG? The weapon is level 30 right now and the only camo I have is 15 multi-kills, but I have 0 on the elimination counter”.
These were our first impressions from the community after the launch. Have you already played a few rounds? Then feel free to leave your thoughts on the new Call of Duty: Vanguard in the comments.
If you are still unsure about the purchase, you can find important information for your decision here: 10 things you should know before buying CoD Vanguard